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Imperial Mask
Enchantment,
4W (5)
When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Illus. Christopher Moeller
Gatherer Card Rulings?, Legality?
- 5/1/2007: This card creates tokens that enter the battlefield as enchantments, not creatures.
- 5/1/2007: Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask.
- 5/1/2007: Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
- 5/1/2007: If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter the battlefield as copies of Imperial Mask.
- 5/1/2007: If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter the battlefield as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter the battlefield as copies of whatever it was copying when it last existed on the battlefield.
- Legal in Vintage (Type 1)
- Legal in Legacy (Type 1.5)
- Legal in Classic (MTGO)
- Legal in Commander
- Legal in Modern
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Printings:
#23 (Christopher Moeller)
Editions:
Future Sight (Rare)
Languages:
Kaiserliche Maske
Masque impérial
Maschera Imperiale
Máscara imperial
Máscara Imperial
皇帝の仮面
皇家面具
Имперская Маска
all prints in all languages
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