Presidio di Darksteel {2}
Artefatto — Fortificazione
La terra fortificata è indistruttibile.
Ogniqualvolta la terra fortificata viene TAPpata, una creatura bersaglio prende +1/+1 fino alla fine del turno.
Fortificare {3} ({3}: Assegna a una terra bersaglio che controlli. Fortifica solo quando potresti giocare una stregoneria. Questa carta entra in gioco non assegnata e rimane in gioco se la terra lascia il gioco.)
Illustrated by David Martin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Presidio di Darksteel:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules. (2007-05-01)
- If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed. (2007-05-01)
- The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana. (2007-05-01)
- The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible. (2007-05-01)