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Enchantment, 4RG (6)
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it into play. That creature gains haste until end of turn. Sacrifice it at end of turn. Take the bridge, men! Victory! Victory is ou - Retreat! RETREAT!
Illus. Christopher Moeller
Crystal Keep Rulings Summaries
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