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← Stretta IpervoltaicaIl Patto delle GildeInferno Vivente →

Leyline del Fulmine

Incantesimo, 2RR (4)
Se la Leyline del Fulmine si trova nella tua mano iniziale, puoi cominciare la sfida con questa carta in gioco.
Ogniqualvolta giochi una magia, puoi spendere {1}. Se lo fai, la Leyline del Fulmine infligge 1 danno a un giocatore bersaglio.
Il punto d'unione tra tempesta e conoscenza magica.
Illus. Paolo Parente

Enchantment
If Leyline of Lightning is in your opening hand, you may begin the game with it in play.
Whenever you play a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player.
1

Crystal Keep Rulings Summaries

  • You can only pay {1} once per spell. [Guildpact FAQ 2005/12/22]
  • The timing of Leyline cards at the start of the game is described in Rule 101.Ruling.1. [D'Angelo 2006/01/22]
  • Note - Also see Starting the Game, Rule 101.

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (1/9) Il Patto delle Gilde (Rare)


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