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← Espreitador Escama SangrentaPacto das GuildasEscama Sangrenta do Clã de Ghor →

Sinal Mágico do Esgrimista

Encantamento — Aura, 2R (3)
Encantar Criatura
As criaturas encantadas que você controla recebem +1/+1 e têm iniciativa.
"O primeiro golpe é o mais importante. Geralmente evita a necessidade de um segundo." —Agrus Kos
Illus. Brandon Kitkouski

Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
1

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (1/9) Pacto das Guildas (Common)


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