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Sets: Worldwake (new), Zendikar, Magic 2010 > All Sets |
| ← Göttliche Gegenwart | Invasion | Glimmernder Engel → |
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Kampf oder Flucht
Verzauberung, 3W (4) Teile zu Beginn jeder Kampfphase Deines Gegners alle Kreaturen, die er kontrolliert, auf zwei offene Stapel auf. Nur Kreaturen in dem Stapel, den Dein Gegner bestimmt, können in diesem Zug angreifen.
Enchantment
At the beginning of each opponent's combat phase, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.
Illus. Randy Gallegos Gatherer Card Rulings?, Legality?
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Printings: #16 (Randy Gallegos) Editions: Languages: all prints in all languages |
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