Village Ironsmith // Ironfang (Innistrad #168)
Village Ironsmith // Ironfang (Innistrad #168)

Village Ironsmith {1}{R}

Creature — Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

1/1

Ironfang

Color Indicator: Red Creature — Werewolf

First strike

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.

Each morning, he repairs the front door.

3/1

Illustrated by Christopher Moeller

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Village Ironsmith // Ironfang: