Menu:
Home
Random
Advanced Search
Preferences

Editions: (new)
Shards of Alara
Eventide
Shadowmoor
Tenth Edition
View All

Extras:
Tokens
Contributors
Help

Rules:
Rulings Summaries
Comprehensive Rules

← TwiddleIntroductory Two-Player SetUntamed Wilds →

Unsummon

Instant, U (1)
Return target creature to its owner's hand.1
Tolarian apprentices learn to liberate Ætheric energy long before they are taught to bind it.
Illus. Ron Spencer

Crystal Keep Rulings Summaries

  • Unsummon can be used during combat in the steps after attackers or blockers are declared (see Rule 308 and Rule 309) to remove an attacker or blocker so that creature does not deal damage. [D'Angelo 1994/10/01]
  • Unsummon can be used during combat after combat damage is assigned but before combat damage resolves. If this happens, the creature does not receive damage, but the damage it assigned will still become dealt. [D'Angelo 1999/05/01]
  • If this causes an opponent to go over 7 cards when it is not their turn they need not discard until the discard phase of their next turn. [D'Angelo 1994/06/01]
  • Unsummoning a token creature removes it from the game. [bethmo 1994/10/01] See Rule 216.3.

Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (11/54) Tenth Edition (Common)
Core Set - Eighth Edition (Common)
Seventh Edition (Common)
Classic Sixth Edition (Common)
Fifth Edition (Common)
Introductory Two-Player Set (Special)
→ View All


Rules Questions

MOTL Price Lists

Print Proxies: [ 1 ] [ 2 ] [ 3 ] [ 4 ]

HTML link to this card:

BBCode link to this card: