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← Silver SeraphJudgmentSoulcatchers' Aerie →

Solitary Confinement

Enchantment, 2W (3)
At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can't be the target of spells or abilities.)

Prevent all damage that would be dealt to you.
1
Illus. Scott M. Fischer


Format Legality Legal in Vintage, Legacy, MTGO Classic
Banned in Extended, Standard

Printings (1/6) Judgment (Rare)


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