Aethertorch Renegade (Kaladesh #106)

改革派の霊気砲手 {2}{R}

クリーチャー — 人間・ならず者

改革派の霊気砲手が戦場に出たとき、あなたは{E}{E}{E}{E}(エネルギー・カウンター4個)を得る。

{T}, {E}{E}を支払う:クリーチャー1体を対象とする。改革派の霊気砲手はそれに1点のダメージを与える。

{T}, {E}{E}{E}{E}{E}{E}{E}{E}を支払う:プレイヤー1人を対象とする。改革派の霊気砲手はそのプレイヤーに6点のダメージを与える。

1/2

Illustrated by Johann Bodin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 改革派の霊気砲手:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • {E} is the energy symbol. It represents one energy counter. (2017-02-09)
  • Energy counters are a kind of counter that a player may have. They're not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.) (2017-02-09)
  • Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method. (2017-02-09)
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. (2017-02-09)
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can't give you energy counters. (2017-02-09)
  • You can't pay more energy counters than you have. (2017-02-09)