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Takklemaggot

Enchantment - Aura, 2BB (4)
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature is put into a graveyard, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."
1
Illus. Daniel Gelon

Gatherer Card Rulings [Nov 2009]

  • 10/4/2004: If the creature leaves play without going to the graveyard, Takklemaggot is simply put into its owner's graveyard.
  • 5/1/2008: The controller of the creature which is destroyed chooses which creature it will enchant after returning to play. If there are no legal choices, then Takklemaggot returns to play as a non-Aura enchantment.
  • 5/1/2008: The new creature is chosen, and Takklemaggot is put on that creature all during the resolution of the triggered ability.
  • 5/1/2008: Takklemaggot's controller no longer changes as it returns to play. The player who controlled it when it left play is the same player that controls it when it returns to play, even though a different player may be choosing what it will be attached to after returning into play.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/3) Chronicles (Uncommon)
Legends (Uncommon)


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