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Dream Coat

Enchantment - Aura, U (1)
Enchant creature
{0}: Enchanted creature becomes the color or colors of your choice. Play this ability only once each turn.
1
"Adopt the character of the twisting octopus, which takes on the appearance of the nearby rock. Now follow in this direction, now turn a different hue." -Theognis, Elegies 1, 215
Illus. Anthony Waters

Crystal Keep Rulings Summaries

  • The color change does not wear off at end of turn. [D'Angelo 2000/03/03]
  • You can choose any single color or combination of colors. The valid colors are Black, Blue, Green, Red, and White (see Rule 203.2d). [D'Angelo 2000/03/03]
  • Extended tournaments (see Rule 803) have always banned this card.
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/2) Legends (Uncommon)


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