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Captivating Vampire
Creature - Vampire 2/2,
1BB (3)
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Illus. Eric Deschamps
Gatherer Card Rulings?, Legality?
- 8/15/2010: Since Captivating Vampire's activated ability doesn't have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn't been under your control since your most recent turn began to pay the cost.
- 8/15/2010: The effect of Captivating Vampire's activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn't matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.
- 8/15/2010: Gaining control of a creature doesn't cause you gain control of any Auras or Equipment attached to it.
- Legal in Vintage (Type 1)
- Legal in Legacy (Type 1.5)
- Legal in Extended (Type 1.X)
- Legal in Classic (MTGO)
- Legal in Commander
- Legal in Modern
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Printings:
#87 (Eric Deschamps)
Editions:
Magic 2011 (Rare)
Languages:
Hinreißender Vampir
Vampire captivant
Vampiro Seducente
Vampiro cautivador
Vampiro Cativante
蠱惑的な吸血鬼
蛊惑吸血鬼
Пленительный Вампир
蠱惑吸血鬼
all prints in all languages
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