Awaken the Ancient (Magic 2014 #126)

Éveiller l'Ancêtre {1}{R}{R}{R}

Enchantement : aura

Enchanter : montagneLa montagne enchantée est une créature 7/7 rouge Géant avec la célérité. C'est toujours un terrain.

Chaque matin, il nous est donné de contempler l'horizon. Plus rarement, celui-ci vient à notre rencontre.

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Éveiller l'Ancêtre:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Awaken the Ancient can enchant any land with the subtype Mountain, not just one named Mountain. (2013-07-01)
  • The enchanted Mountain retains any other types or subtypes it may have. You can still tap it to add {R} to your mana pool. It can be affected by anything that affects either a land or a creature. (2013-07-01)
  • This doesn’t count as a creature entering the battlefield. The Mountain was already on the battlefield; it only changed types. (2013-07-01)
  • If the enchanted Mountain stops being a Mountain for any reason, Awaken the Ancient will be put into its owner’s graveyard as a state-based action. (2013-07-01)
  • Copies of the enchanted Mountain won’t be 7/7 red Giant creatures with haste. For example, if Awaken the Ancient is enchanting a basic Mountain, a copy of that creature would just be a basic Mountain. (2013-07-01)