Wurm Insaziabile {1}{G}
Creatura — Wurm
Il Wurm Insaziabile entra nel campo di battaglia con X segnalini +1/+1, dove X è pari ai punti vita che hai guadagnato in questo turno.
I pastori di Kalonia sanno che è meglio lasciare le greggi in libertà piuttosto che chiuderle in trappola mentre i wurm sono a caccia.
2/2
Illustrated by Igor Kieryluk
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Wurm Insaziabile:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Voracious Wurm’s ability checks how much life you’ve gained during the turn, not what your life total is compared to what it was when the turn began. For example, if you start the turn at 10 life, gain 6 life during the turn, then lose 6 life later that turn, Voracious Wurm will enter the battlefield with six +1/+1 counters. (2013-07-01)
- In a Two-Headed Giant game, life gained by your teammate isn’t considered, even though it causes your team’s life total to increase. (2013-07-01)