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Vampirism

Enchantment - Aura, 1B (2)
Enchant creature
When Vampirism comes into play, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
All other creatures you control get -1/-1.
1
Illus. Gary Leach

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/7) Multiverse Gift Box Cards (Special)
Visions (Uncommon)


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