Otherworldly Journey (Modern Masters #23)

Otherworldly Journey {1}{W}

Instant — Arcane

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner’s control with a +1/+1 counter on it.

“The landscape shimmered and I felt a chill breeze. When my vision cleared, I found myself alone among the corpses of my fallen friends.”
—Journal found in Numai

Illustrated by Vance Kovacs

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Otherworldly Journey:
  • The creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter the battlefield with). (2004-12-01)
  • Any Aura attached to the creature is put into its owner’s graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield. (2005-08-01)
  • If Otherworldly Journey is cast during an end step, the creature won’t return until the beginning of the next end step. (2005-08-01)