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Fireball

Sorcery, XR (1)
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
As an additional cost to play Fireball, pay {1} for each target beyond the first.
1
Illus. Mark Tedin

Crystal Keep Rulings Summaries

  • If split for multiple targets, each target can receive only one of the splits. You may not multiply target something. [bethmo 1994/06/01]
  • If the damage to creatures is redirected to the player (via Jade Monolith or other effect), the damage from the Fireball can all be prevented with one use of a Circle of Protection. The trick is that all damage from one use of a spell/ability can be prevented at once. [WotC Rules Team 1996/10/03]
  • The mana spent for extra targets is not part of the mana cost. It's an extra cost. [D'Angelo 2005/12/01]
  • Note - Also see X Costs, Rule G24.1.

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (13/40) 2005 Textless Player Rewards Promos (Special)
Darksteel (Uncommon)
Beatdown (Special)
Anthologies (Special)
Fifth Edition (Common)
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