Healing Salve (Mirage #20)

Healing Salve {W}

Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

“The Femeref look only to the Sun for healing; they have never truly understood life’s cycle.”
—Kifimbo, Shadow Guildmage

Illustrated by Hannibal King

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny