Gather the Pack Magic Origins Herald of the Pantheon

The Great Aurora The Great Aurora English

Sorcery, 6GGG (9)

Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora.

Illus. Sam Burley

Gatherer Card Rulings?, Legality?

  • 6/22/2015: The number of cards you draw is equal to the number of permanents on the battlefield that you shuffle into your library plus the number of cards from your hand that you shuffle into your library.
  • 6/22/2015: A token is owned by the player under whose control it entered the battlefield. Tokens shuffled into a library count toward the number of cards drawn, though they cease to exist upon becoming part of a library. Regardless of what you’re using to represent tokens, you won’t shuffle that physical object into your library.
  • 6/22/2015: If a player is required to draw more cards than his or her library contains, that player loses the game. If all players lose the game this way, the game is a draw.
  • 6/22/2015: As The Great Aurora resolves, first you choose any number of land cards in your hand to put onto the battlefield, and then each other player in turn order does the same. The lands enter the battlefield simultaneously.
Printings:
#179 (Sam Burley)

Editions:
English Magic Origins (Mythic Rare)

Languages:
German Die Große Aurora
French La Grande Aurore
Italian La Grande Luminaria
Spanish La Gran Aurora
Portuguese A Grande Aurora
Japanese 大オーロラ
Simplified Chinese 伟大极光
Russian Великая Аврора
Traditional Chinese 偉大極光
Korean 장대한 오로라


all prints in all languages

Rules Questions / Links
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Crystal Keep Rulings Summaries
Cranial Insertion (MTG Salvation)

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