Riding the Dilu Horse (Portal Three Kingdoms #144)

Riding the Dilu Horse {2}{G}

Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can’t be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

“All men have their appointed time; that’s something no horse can change.”
—Liu Bei, after being told that the Dilu brings its master ill fortune

Illustrated by Hong Yan

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Riding the Dilu Horse:
  • The spell’s effect has no duration. The targeted creature gets +2/+2 until the game ends or it leaves the battlefield. It has horsemanship until the game ends, it leaves the battlefield, or some other effect causes it to lose horsemanship. (2009-10-01)