Rhystic Shield (Prophecy #20)

Rhystic Shield {1}{W}

Instant

Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.

A shield for one is good. A shield for everyone is even better.

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Rhystic Shield:
  • Only affects creatures you control when it resolves. (2004-10-04)
  • Each player (starting with the current player and going in turn order) gets the option to pay when this spell resolves. (2004-10-04)