Guul Draz Specter Zendikar Hagra Crocodile

Guul Draz Vampire Guul Draz Vampire English

Creature — Vampire Rogue 1/1, B (1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"A creature's bloodscent is a beacon that cannot be disguised."

Illus. Steve Argyle

Gatherer Card Rulings?, Legality?

  • 10/1/2009: Intimidate looks at the current colors of a creature that has it. Normally, if Guul Draz Vampire has intimidate, it can't be blocked except by artifact creatures and/or black creatures. If it's turned white, then it can't be blocked except by artifact creatures and/or white creatures.
  • 10/1/2009: If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it's blocked, changing its colors won't change that.
Printings:
#93 (Steve Argyle)

Editions:
English Zendikar (Common)

Languages:
German Vampir aus Guul Draz
French Vampire de Guul Draz
Italian Vampira di Guul Draz
Spanish Vampiro de Guul Draz
Portuguese Vampiro de Guul Draz
Japanese グール・ドラズの吸血鬼
Simplified Chinese 古坠兹吸血鬼
Russian Вампирша из Гуул-Драза


all prints in all languages

Rules Questions / Links
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