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Psychic Possession
Enchantment - Aura,
2UU (4)
Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
"You will do the thinking for the both of us!"
Illus. Mark Tedin
Gatherer Card Rulings?, Legality?
- 5/1/2006: Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters the battlefield "attached" to that player. Once it's on the battlefield, it no longer targets that player.
- 5/1/2006: Psychic Possession's controller, not the enchanted player, skips his or her draw step.
- 5/1/2006: If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
- 5/1/2006: An Aura with enchant opponent can't be attached to a permanent.
- 5/1/2006: In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
- Legal in Vintage (Type 1)
- Legal in Legacy (Type 1.5)
- Legal in Classic (MTGO)
- Legal in Commander
- Legal in Modern
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Printings:
#30 (Mark Tedin)
Editions:
Dissension (Rare)
Languages:
Psychische Besessenheit
Possession psychique
Possessione Psichica
Posesión psíquica
Possessão Psíquica
精神の占有
控驭心灵
Психическое обладание
all prints in all languages
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