Soul's Grace Shards of Alara Welkin Guide

Sunseed Nurturer Sunseed Nurturer English

Creature — Human Druid Wizard 1/1, 2W (3)

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.

{T}: Add {C} to your mana pool.

Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.

Illus. Steve Argyle

Gatherer Card Rulings?, Legality?

  • 10/1/2008: The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.
Printings:
#29 (Steve Argyle)

Editions:
English Shards of Alara (Uncommon)

Languages:
German Sonnensamen-Pflegerin
French Nourricier de grain solaire
Italian Coltivatore di Semi Solari
Spanish Nutriente Siembrasol
Portuguese Nutridor de Heliósporo
Japanese 太陽の種の育種士
Simplified Chinese 日种滋养师
Russian Проращиватель Солнечных Семян


all prints in all languages

Rules Questions / Links
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Crystal Keep Rulings Summaries
Cranial Insertion (MTG Salvation)

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