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_____ (Unhinged #23)

_____ {1}{U}

Creature — Shapeshifter

{1}: This card’s name becomes the card name of your choice. Activate anywhere, anytime.

{1}: This card’s flavor text becomes the flavor text of your choice. (This ability doesn’t work because it’s flavor text, not rules text (but neither does this reminder text, so you figure it out).)

1/1

Illustrated by Ron Spears

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
+2 Mace (Adventures in the Forgotten Realms #1)

+2 Mace {1}{W}

Artifact — Equipment

Equipped creature gets +2/+2.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

The weight of this magic weapon falls heavy on the wicked.

Illustrated by Jarel Threat

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
A-Akki Ronin (Kamigawa: Neon Dynasty #A-131)

A-Akki Ronin {R}

Creature — Goblin Samurai

Whenever a Samurai or Warrior you control attacks alone, you may put a card from your hand on the bottom of your library. If you do, draw a card.

1/2

Illustrated by Olivier Bernard

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Pauper
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Penny
A-Ancestral Katana (Kamigawa: Neon Dynasty #A-1)

A-Ancestral Katana {1}{W}

Artifact — Equipment

Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.

Equipped creature gets +2/+2 and has “This creature has first strike as long as it’s attacking.”

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
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Timeless
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Pauper
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Penny
Aarakocra Sneak (Commander Legends: Battle for Baldur's Gate #54)

Aarakocra Sneak {3}{U}

Creature — Bird Rogue

Flying

When Aarakocra Sneak enters the battlefield, you take the initiative.

“Shhh! I think I hear goblins. And I definitely smell them.”

1/4

Illustrated by Andrea Radeck

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Banned
Oathbreaker
Penny
A-Ardent Dustspeaker (Strixhaven: School of Mages #A-92)

A-Ardent Dustspeaker {2}{R}

Creature — Minotaur Shaman

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

3/2

Illustrated by Mads Ahm

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Aardwolf's Advantage (Unfinity #97)

Aardwolf's Advantage {2}{R}

Sorcery

Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it’s blocking or being blocked by a creature that comes after it alphabetically.)

“My Abattoir Ghoul deck is unstoppable. Wait, 1996 World Champion?”
—Johnny, to Spike

Illustrated by Tomek Larek

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Timeless
Commander
Pauper
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Penny
A-Armory Veteran (Adventures in the Forgotten Realms #A-130)

A-Armory Veteran {1}{R}

Creature — Orc Warrior

Ward—Pay 2 life.

As long as Armory Veteran is equipped, it has menace. (It can’t be blocked except by two or more creatures.)

2/2

Illustrated by Caio Monteiro

Standard
Alchemy
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Modern
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A-Asari Captain (Kamigawa: Neon Dynasty #A-215)

A-Asari Captain {1}{R}{W}

Creature — Human Samurai

Trample, haste

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

2/1

Illustrated by Donato Giancola

Standard
Alchemy
Pioneer
Explorer
Modern
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A-Baleful Beholder (Alchemy Horizons: Baldur's Gate #A-143)

A-Baleful Beholder {4}{B}{B}

Creature — Beholder

When Baleful Beholder enters the battlefield, choose one —

Antimagic Cone — Each opponent sacrifices an enchantment.

Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can’t be blocked except by two or more creatures.)

7/5

Illustrated by Lars Grant-West

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
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Penny
Abandoned Outpost (Odyssey #312)

Abandoned Outpost

Land

Abandoned Outpost enters the battlefield tapped.

{T}: Add {W}.

{T}, Sacrifice Abandoned Outpost: Add one mana of any color.

Illustrated by Edward P. Beard, Jr.

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Abandon Hope (Tempest #107)

Abandon Hope {X}{1}{B}

Sorcery

As an additional cost to cast this spell, discard X cards.

Look at target opponent’s hand and choose X cards from it. That player discards those cards.

As Gerrard’s form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.

Illustrated by Alan Pollack

Standard
Alchemy
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Modern
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Abandon Reason (Eldritch Moon #115)

Abandon Reason {2}{R}

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by Josh Hass

Standard
Alchemy
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Modern
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Abandon the Post (Innistrad: Midnight Hunt #127)

Abandon the Post {1}{R}

Sorcery

Up to two target creatures can’t block this turn.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

You don’t have to outrun the werewolf; you only have to outrun your fellow guard.

Illustrated by Zoltan Boros

Standard
Alchemy
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Explorer
Modern
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Legacy
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A-Base Camp (Zendikar Rising #A-257)

A-Base Camp

Land

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.

Illustrated by Jokubas Uogintas

Standard
Alchemy
Pioneer
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Modern
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Abattoir Ghoul (Duel Decks: Blessed vs. Cursed #50)

Abattoir Ghoul {3}{B}

Creature — Zombie

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature’s toughness.

Death took his humanity but not his skill with the knife.

3/2

Illustrated by Volkan Baǵa

Standard
Alchemy
Pioneer
Explorer
Modern
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Abbey Gargoyles (Masters Edition II #1)

Abbey Gargoyles {2}{W}{W}{W}

Creature — Gargoyle

Flying, protection from red

“Though Serra has not been seen for twenty years, her gargoyles still watch over our city and punish the guilty.”
—Gulsen, abbey matron

3/4

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Abbey Griffin (Innistrad #1)

Abbey Griffin {3}{W}

Creature — Griffin

Flying, vigilance

“The darkness crawls with vampires and ghouls, but we are not without allies.”
—Mikaeus, the Lunarch

2/2

Illustrated by Jaime Jones

Standard
Alchemy
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Modern
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Abbey Matron (Homelands #2a)

Abbey Matron {2}{W}

Creature — Human Cleric

{W}, {T}: Abbey Matron gets +0/+3 until end of turn.

“The Matrons are kindly souls, but don’t ask one for an ale.”
—Halina, Dwarven Trader

1/3

Illustrated by Mike Kimble

Standard
Alchemy
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Modern
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Abdel Adrian, Gorion's Ward (Commander Legends: Battle for Baldur's Gate #2)

Abdel Adrian, Gorion's Ward {4}{W}

Legendary Creature — Human Warrior

When Abdel Adrian, Gorion’s Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.

Choose a Background (You can have a Background as a second commander.)

4/4

Illustrated by Karl Kopinski

Standard
Alchemy
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Modern
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