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1 – 20 of 199 cards where the name includes “char”

Abzan Charm (Dominaria United Commander #138)

Abzan Charm {W}{B}{G}

Instant

Choose one —

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Illustrated by Mathias Kollros

Standard
Alchemy
Pioneer
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Modern
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Pauper
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A-Cabaretti Charm (Streets of New Capenna #A-173)

A-Cabaretti Charm {R}{G}{W}

Instant

Choose one —

• Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.

• Creatures you control get +1/+1 and gain trample until end of turn.

• Create two 1/1 green and white Citizen creature tokens.

Watermark: Cabaretti

Illustrated by Steve Argyle

Standard
Alchemy
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Modern
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A-Cosmos Charger (Kaldheim #A-51)

A-Cosmos Charger {2}{U}

Creature — Horse Spirit

Flash

Flying

Foretelling cards from your hand costs {1} less and can be done on any player’s turn.

Foretell {U}

3/2

Watermark: Foretell

Illustrated by Nils Hamm

Standard
Alchemy
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Modern
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Aether Charge (Onslaught #184)

Aether Charge {4}{R}

Enchantment

Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.

“Is it just me, or does that meteor have teeth?”

Illustrated by Mark Brill

Standard
Alchemy
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Modern
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Angelic Harold (Unfinity #162)

Angelic Harold {1}{W}{U}

Legendary Creature — Angel Performer

Flying

When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.

Each creature you control with three or more words in its name gets +1/+1.

The voice of an angel. And the face of an angel. And the legs of… you get the idea.

2/2

Illustrated by Aaron J. Riley

Standard
Alchemy
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Modern
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Archdruid's Charm (Murders at Karlov Manor #151)

Archdruid's Charm {G}{G}{G}

Instant

Choose one —

• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it’s a land card. Otherwise, put it into your hand. Then shuffle.

• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don’t control.

• Exile target artifact or enchantment.

Illustrated by Liiga Smilshkalne

Standard
Alchemy
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Modern
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Archmage's Charm (Modern Horizons #40)

Archmage's Charm {U}{U}{U}

Instant

Choose one —

• Counter target spell.

• Target player draws two cards.

• Gain control of target nonland permanent with mana value 1 or less.

Illustrated by Alayna Danner

Standard
Alchemy
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Modern
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Azorius Charm (Iconic Masters #192)

Azorius Charm {W}{U}

Instant

Choose one —

• Creatures you control gain lifelink until end of turn.

• Draw a card.

• Put target attacking or blocking creature on top of its owner’s library.

Illustrated by Zoltan Boros

Standard
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Modern
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Ballista Charger (Kaladesh #196)

Ballista Charger {5}

Artifact — Vehicle

Whenever Ballista Charger attacks, it deals 1 damage to any target.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

6/6

Illustrated by Sung Choi

Standard
Alchemy
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Modern
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Bant Charm (Double Masters 2022 #181)

Bant Charm {G}{W}{U}

Instant

Choose one —

• Destroy target artifact.

• Put target creature on the bottom of its owner’s library.

• Counter target instant spell.

Bant is a world where death and chaos hold no sway.

Illustrated by Randy Gallegos

Standard
Alchemy
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Modern
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Boreas Charger (Crimson Vow Commander #79)

Boreas Charger {2}{W}

Creature — Pegasus

Flying

When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.

2/1

Illustrated by Christine Choi

Standard
Alchemy
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Modern
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Boros Charm (Outlaws of Thunder Junction Commander #216)

Boros Charm {R}{W}

Instant

Choose one —

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.

Illustrated by Zoltan Boros

Standard
Alchemy
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Modern
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Brokers Charm (Streets of New Capenna #171)

Brokers Charm {G}{W}{U}

Instant

Choose one —

• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.

• Destroy target enchantment.

• Draw two cards.

Watermark: Brokers

Illustrated by Steve Argyle

Standard
Alchemy
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Modern
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Timeless
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Pauper
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Cabaretti Charm (Streets of New Capenna #173)

Cabaretti Charm {R}{G}{W}

Instant

Choose one —

• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.

• Creatures you control get +1/+1 and gain trample until end of turn.

• Create two 1/1 green and white Citizen creature tokens.

Watermark: Cabaretti

Illustrated by Steve Argyle

Standard
Alchemy
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Modern
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Chaos Charm (Mirage #163)

Chaos Charm {R}

Instant

Choose one —

• Destroy target Wall.

• Chaos Charm deals 1 damage to target creature.

• Target creature gains haste until end of turn.

Illustrated by Steve Luke

Standard
Alchemy
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Modern
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Char (Ravnica: City of Guilds #117)

Char {2}{R}

Instant

Char deals 4 damage to any target and 2 damage to you.

Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable.

Illustrated by Adam Rex

Standard
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Modern
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Charcoal Diamond (Commander Legends: Battle for Baldur's Gate #305)

Charcoal Diamond {2}

Artifact

Charcoal Diamond enters the battlefield tapped.

{T}: Add {B}.

Every facet a portent of Kelemvor’s inevitable judgment.

Illustrated by Gaboleps

Standard
Alchemy
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Modern
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Chardalyn Dragon (Commander Legends: Battle for Baldur's Gate #306)

Chardalyn Dragon {6}

Artifact Creature — Dragon

Flying

First discovered in ancient Netheril, chardalyn stones absorb and hold magical energy, enabling constructs to be infused with fearsome power and unnatural malice.

4/4

Illustrated by Sergey Glushakov

Standard
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Modern
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Charforger (Phyrexia: All Will Be One #199)

Charforger {1}{B}{R}

Creature — Phyrexian Beast

When Charforger enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger.

Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn.

2/3

Illustrated by Svetlin Velinov

Standard
Alchemy
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Modern
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Charge (Dominaria #10)

Charge {W}

Instant

Creatures you control get +1/+1 until end of turn.

“Honor rides before us. All we have to do is catch up.”
—Danitha Capashen

Illustrated by Zezhou Chen

Standard
Alchemy
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Modern
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