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1 – 20 of 29 cards where the name includes “hex”

Artificer's Hex (Magic 2014 #85)

Artificer's Hex {B}

Enchantment — Aura

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

“Some treasures aren’t worth finding, let alone stealing.”
—Dack Fayden

Illustrated by Franz Vohwinkel

Standard
Alchemy
Pioneer
Explorer
Modern
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Elvish Hexhunter (Shadowmoor #226)

Elvish Hexhunter {G/W}

Creature — Elf Shaman

{G/W}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment.

“All manner of curses, blights, and luckspoils infect Shadowmoor. We stalk them all, one perilous quest at a time.”

1/1

Illustrated by Alex Horley-Orlandelli

Standard
Alchemy
Pioneer
Explorer
Modern
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Timeless
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Pauper
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Falkenrath Exterminator (March of the Machine Commander #276)

Falkenrath Exterminator {1}{R}

Creature — Vampire Archer

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.

{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

1/1

Illustrated by Winona Nelson

Standard
Alchemy
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Modern
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Hex (Outlaws of Thunder Junction Commander #136)

Hex {4}{B}{B}

Sorcery

Destroy six target creatures.

When killing five just isn’t enough.

Illustrated by Michael Sutfin

Standard
Alchemy
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Modern
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Hexavus (The Brothers' War Commander #14)

Hexavus {6}

Artifact Creature — Construct

Flying

Hexavus enters the battlefield with six +1/+1 counters on it.

{1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature.

{1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus.

0/0

Illustrated by Mark Tedin

Standard
Alchemy
Pioneer
Explorer
Modern
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Timeless
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Hexbane Tortoise (Dominaria United #166)

Hexbane Tortoise {2}{G}

Creature — Turtle

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature’s until end of turn.)

3/2

Illustrated by Joshua Raphael

Standard
Alchemy
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Modern
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Hexdrinker (Modern Horizons #168)

Hexdrinker {G}

Creature — Snake

Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 3-7

4/4

Protection from instants

LEVEL 8+

6/6

Protection from everything

2/1

Illustrated by Forrest Imel

Standard
Alchemy
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Modern
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Hexgold Halberd (Phyrexia: All Will Be One #136)

Hexgold Halberd {1}{R}

Artifact — Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

As long as it’s your turn, equipped creature has first strike and trample.

Equip {2}{R}

Illustrated by Heonhwa Choe

Standard
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Modern
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Hexgold Hoverwings (Phyrexia: All Will Be One #14)

Hexgold Hoverwings {3}{W}

Artifact — Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature has flying.

Creatures you control that are equipped get +1/+0.

Equip {2}{W}

Illustrated by Kai Carpenter

Standard
Alchemy
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Modern
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Hexgold Slash (Phyrexia: All Will Be One #137)

Hexgold Slash {R}

Instant

Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.

“No matter how tough they are, even Phyrexians prefer to keep their guts on the inside.”
—Jor Kadeen

Illustrated by Eli Minaya

Standard
Alchemy
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Modern
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Hexgold Sledge (Alchemy: Phyrexia #11)

Hexgold Sledge {2}{R}

Artifact — Equipment

For Mirrodin!

When Hexgold Sledge enters the battlefield, conjure a card named Goblin Gaveleer onto the battlefield.

Equipped creature gets +1/+0.

Equip {1}

Illustrated by David Sondered

Standard
Alchemy
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Modern
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Hex, Kellan's Companion (Alchemy: Wilds of Eldraine #14)

Hex, Kellan's Companion {1}{G}

Legendary Creature — Dog

Haste

Whenever you cast an Adventure spell, if Hex, Kellan’s Companion is on the battlefield or in exile, it perpetually gets +1/+1. Then if it’s on the battlefield, exile it with a fetch counter on it.

Whenever you cast a spell from exile, if Hex is in exile with a fetch counter on it, put it onto the battlefield.

1/1

Illustrated by Kaitlyn McCulley

Standard
Alchemy
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Modern
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Hexmark Destroyer (Warhammer 40,000 Commander #36)

Hexmark Destroyer {4}{B}{B}

Artifact Creature — Necron

Multi-threat Eliminator — Hexmark Destroyer can’t be blocked except by six or more creatures.

Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

6/6

Illustrated by Wonchun Choi

Standard
Alchemy
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Modern
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Hex Parasite (New Phyrexia #137)

Hex Parasite {1}

Artifact Creature — Phyrexian Insect

{X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({B/P} can be paid with either {B} or 2 life.)

Drawn by power, fueled by conquest.

1/1

Watermark: Phyrexian

Illustrated by Raymond Swanland

Standard
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Hexplate Golem (Battlebond #237)

Hexplate Golem {7}

Artifact Creature — Golem

“Use everything. Iron, rust, scrap … even the ground must join our cause.”
—Ezuri, renegade leader

5/7

Illustrated by Matt Cavotta

Standard
Alchemy
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Modern
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Hexplate Wallbreaker (Phyrexia: All Will Be One Commander #14)

Hexplate Wallbreaker {3}{R}{R}

Artifact — Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2.

Whenever equipped creature attacks, if it’s the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.

Equip {3}{R}

Illustrated by Aaron Miller

Standard
Alchemy
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Modern
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Hired Hexblade (Adventures in the Forgotten Realms #109)

Hired Hexblade {1}{B}

Creature — Elf Warlock

When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

“I’ll take care of it. You just be sure to hold up your end of the deal.”

2/2

Illustrated by Irina Nordsol

Standard
Alchemy
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Modern
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Kaervek's Hex (Mirage #130)

Kaervek's Hex {3}{B}

Sorcery

Kaervek’s Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.

“If the curse does not strike you dead, question your soul.”
—Kaervek

Illustrated by Ian Miller

Standard
Alchemy
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Modern
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Timeless
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Lim-Dûl's Hex (Ice Age #146)

Lim-Dûl's Hex {1}{B}

Enchantment

At the beginning of your upkeep, for each player, Lim-Dûl’s Hex deals 1 damage to that player unless they pay {B} or {3}.

“The weak shall fall. The strong shall remain.”
—Lim-Dûl, the Necromancer

Illustrated by Liz Danforth

Standard
Alchemy
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Modern
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Maddening Hex (Forgotten Realms Commander #32)

Maddening Hex {1}{R}{R}

Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.

Much more painful than mere regret.

Illustrated by Bryan Sola

Standard
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Modern
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