6 cards where the name includes “impulse”

Act on Impulse (Magic 2015 #126)

Act on Impulse {2}{R}

Sorcery

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

“You don’t want to know what happens after I put on the goggles.”

Illustrated by Brad Rigney

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Adventurous Impulse (Ikoria: Lair of Behemoths #142)

Adventurous Impulse {G}

Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

An adventure without a companion is hardly an adventure at all.

Illustrated by Victor Adame Minguez

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Fiery Impulse (Magic Origins #145)

Fiery Impulse {R}

Instant

Fiery Impulse deals 2 damage to target creature.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.

“Well, this got out of hand.”

Illustrated by Daarken

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Impulse (Dominaria Remastered #56)

Impulse {1}{U}

Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

“I’ve always made snap decisions. I’m just better at making the right ones now that I’m older and wiser.”
—Teferi

Illustrated by Sam Guay

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Reckless Impulse (Innistrad: Crimson Vow #174)

Reckless Impulse {1}{R}

Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

A stitcher looks at their creation and sees the result of years of study and hours of toil. A devil sees a new plaything.

Illustrated by Mathias Kollros

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Talisman of Impulse (Mirrodin #254)

Talisman of Impulse {2}

Artifact

{T}: Add {C}.

{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.

Illustrated by Mike Dringenberg

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

It is the moment of discovery, the triumph of the mind, and the end of these results.