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1 – 20 of 205 cards where the artist name includes “jason a. engle”

Agatha of the Vile Cauldron (Wilds of Eldraine #199)

Agatha of the Vile Cauldron {R}{G}

Legendary Creature — Human Warlock

Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron’s power. This effect can’t reduce the mana in that cost to less than one mana.

{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

1/1

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Agatha's Champion (Wilds of Eldraine #160)

Agatha's Champion {4}{G}

Creature — Human Knight

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Trample

When Agatha’s Champion enters the battlefield, if it was bargained, it fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.)

4/4

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Agatha's Champion // Agatha's Champion (Wilds of Eldraine Art Series #22)
Agatha's Champion // Agatha's Champion (Wilds of Eldraine Art Series #22)

Agatha's Champion

Card

Agatha's Champion

Card

Illustrated by Jason A. Engle

Not Legal This card is memorabilia and not legal for play.

Agatha's Soul Cauldron (Wilds of Eldraine #242)

Agatha's Soul Cauldron {2}

Legendary Artifact

You may spend mana as though it were mana of any color to activate abilities of creatures you control.

Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha’s Soul Cauldron.

{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Agatha's Soul Cauldron // Agatha's Soul Cauldron (Wilds of Eldraine Art Series #42)
Agatha's Soul Cauldron // Agatha's Soul Cauldron (Wilds of Eldraine Art Series #42)

Agatha's Soul Cauldron

Card

Agatha's Soul Cauldron

Card

Illustrated by Jason A. Engle

Not Legal This card is memorabilia and not legal for play.

Agrus Kos, Spirit of Justice (Murders at Karlov Manor #184)

Agrus Kos, Spirit of Justice {2}{R}{W}

Legendary Creature — Spirit Detective

Double strike, vigilance

Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it’s suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can’t block.)

“Eventually I’ll give retirement another shot. But not today.”

2/4

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Anax, Hardened in the Forge (The List #THB-264)

Anax, Hardened in the Forge {1}{R}{R}

Legendary Enchantment Creature — Demigod

Anax’s power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)

Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with “This creature can’t block.” If the creature had power 4 or greater, create two of those tokens instead.

*/3

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Arixmethes, Slumbering Isle (Multiverse Legends #32)

Arixmethes, Slumbering Isle {2}{G}{U}

Legendary Creature — Kraken

Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.

As long as Arixmethes has a slumber counter on it, it’s a land. (It’s not a creature.)

Whenever you cast a spell, you may remove a slumber counter from Arixmethes.

{T}: Add {G}{U}.

12/12

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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A-Sepulcher Ghoul (Adventures in the Forgotten Realms #A-118)

A-Sepulcher Ghoul {1}{B}

Creature — Zombie

Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.

Ghouls devour the dead and any living creatures unwary enough to fall into their grasp.

2/2

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Assure // Assemble (Ravnica Remastered #248)

Assure {G/W}{G/W}

Instant

Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.

Assemble {4}{G}{W}

Instant

Create three 2/2 green and white Elf Knight creature tokens with vigilance.

Watermark: Selesnya

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Athreos, God of Passage (Secret Lair Drop #76)

Athreos, God of Passage {1}{W}{B}

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to white and black is less than seven, Athreos isn’t a creature.

Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

5/4

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Atris, Oracle of Half-Truths (Multiverse Legends #34)

Atris, Oracle of Half-Truths {2}{U}{B}

Legendary Creature — Human Advisor

Menace

When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

3/2

Illustrated by Jason A. Engle

Standard
Alchemy
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Modern
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Atris, Oracle of Half-Truths // Atris, Oracle of Half-Truths (March of the Machine Art Series #78)
Atris, Oracle of Half-Truths // Atris, Oracle of Half-Truths (March of the Machine Art Series #78)

Atris, Oracle of Half-Truths

Card

Atris, Oracle of Half-Truths

Card

Illustrated by Jason A. Engle

Not Legal This card is memorabilia and not legal for play.

Avatar of Slaughter (Commander Masters #206)

Avatar of Slaughter {6}{R}{R}

Creature — Avatar

All creatures have double strike and attack each combat if able.

“Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer.”
—Basandra, Battle Seraph

8/8

Illustrated by Jason A. Engle

Standard
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Awaken the Erstwhile (Ravnica Allegiance #61)

Awaken the Erstwhile {3}{B}{B}

Sorcery

Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.

In preparation for the conflict all foresaw, the Golgari called upon an army that had slept for millennia beneath the city.

Illustrated by Jason A. Engle

Standard
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Modern
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Beanstalk Giant // Fertile Footsteps (Commander Masters #275)

Beanstalk Giant {6}{G}

Creature — Giant

Beanstalk Giant’s power and toughness are each equal to the number of lands you control.

*/*

Fertile Footsteps {2}{G}

Sorcery — Adventure

Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Jason A. Engle

Standard
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Belligerent Guest (Innistrad: Crimson Vow #301)

Belligerent Guest {2}{R}

Creature — Vampire

Trample

Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It’s an artifact with “{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.”)

3/2

Illustrated by Jason A. Engle

Standard
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Black Dragon (Magic Online Promos #92722)

Black Dragon {5}{B}{B}

Creature — Dragon

Flying

Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn.

4/4

Illustrated by Jason A. Engle

Standard
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Modern
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Blacksmith's Skill (Modern Horizons 2 #6)

Blacksmith's Skill {W}

Instant

Target permanent gains hexproof and indestructible until end of turn. If it’s an artifact creature, it gets +2/+2 until end of turn.

Before he was subjugated by demonic forces, Dakkon was a master smith of unrivaled artistry.

Illustrated by Jason A. Engle

Standard
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Modern
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