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1 – 20 of 209 cards where the artist name includes “eric deschamps”

Act of Treason (Core Set 2020 #124)

Act of Treason {2}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

She learned a tragic lesson that day: even the purest can be corrupted when the heart’s emotions are twisted.

Illustrated by Eric Deschamps

Standard
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Modern
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Aether Adept (Duel Decks: Jace vs. Vraska #12)

Aether Adept {1}{U}{U}

Creature — Human Wizard

When Aether Adept enters the battlefield, return target creature to its owner’s hand.

“The universe is my instrument, and the song I play upon it is one you are forbidden to hear.”

2/2

Illustrated by Eric Deschamps

Standard
Alchemy
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Modern
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A-Fall of the Impostor (Kaldheim #A-208)

A-Fall of the Impostor {G}{W}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Put a +1/+1 counter on up to one target creature.

III — Exile a creature with the greatest power among creatures target opponent controls.

Illustrated by Eric Deschamps

Standard
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Ajani's Welcome (Core Set 2019 #6)

Ajani's Welcome {W}

Enchantment

Whenever a creature enters the battlefield under your control, you gain 1 life.

“You cannot defend others if your own well-being is neglected.”

Illustrated by Eric Deschamps

Standard
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Ajani, Wise Counselor (Core Set 2019 #281)

Ajani, Wise Counselor {3}{W}{W}

Legendary Planeswalker — Ajani

+2: You gain 1 life for each creature you control.

−3: Creatures you control get +2/+2 until end of turn.

−9: Put X +1/+1 counters on target creature, where X is your life total.

Loyalty: 5

Illustrated by Eric Deschamps

Standard
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Anax, Hardened in the Forge (Commander Masters #204)

Anax, Hardened in the Forge {1}{R}{R}

Legendary Enchantment Creature — Demigod

Anax’s power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)

Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with “This creature can’t block.” If the creature had power 4 or greater, create two of those tokens instead.

*/3

Illustrated by Eric Deschamps

Standard
Alchemy
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Modern
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Arashin War Beast (Fate Reforged #123)

Arashin War Beast {5}{G}{G}

Creature — Beast

Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)

6/6

Watermark: Abzan

Illustrated by Eric Deschamps

Standard
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Modern
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Arcbound Javelineer (Modern Horizons 2 #2)

Arcbound Javelineer {W}

Artifact Creature — Soldier

{T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

0/1

Illustrated by Eric Deschamps

Standard
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Modern
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Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (Magic Online Promos #94060)
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (Magic Online Promos #94060)

Arlinn, the Pack's Hope {2}{R}{G}

Legendary Planeswalker — Arlinn

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.

−3: Create two 2/2 green Wolf creature tokens.

Loyalty: 4

Arlinn, the Moon's Fury

Color Indicator: Red and Green Legendary Planeswalker — Arlinn

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

+2: Add {R}{G}.

0: Until end of turn, Arlinn, the Moon’s Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.

Loyalty: 4

Illustrated by Eric Deschamps

Standard
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Ash Zealot (Return to Ravnica #86)

Ash Zealot {R}{R}

Creature — Human Warrior

First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

“Smarter than death? Let’s see you outsmart my mace, necromancer!”

2/2

Illustrated by Eric Deschamps

Standard
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Assemble the Legion (Ravnica Remastered #163)

Assemble the Legion {3}{R}{W}

Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

Watermark: Boros

Illustrated by Eric Deschamps

Standard
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Auriok Champion (Iconic Masters #9)

Auriok Champion {W}{W}

Creature — Human Cleric

Protection from black and from red

Whenever another creature enters the battlefield, you may gain 1 life.

Mirrodin’s deepest caverns conceal its brightest hopes.

1/1

Illustrated by Eric Deschamps

Standard
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Avalanche Tusker (Magic Online Promos #54514)

Avalanche Tusker {2}{G}{U}{R}

Creature — Elephant Warrior

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

“Hold the high ground, then bring it to your enemy.”
—Surrak, khan of the Temur

6/4

Watermark: Temur

Illustrated by Eric Deschamps

Standard
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Aven Mindcensor (Amonkhet #5)

Aven Mindcensor {2}{W}

Creature — Bird Wizard

Flash

Flying

If an opponent would search a library, that player searches the top four cards of that library instead.

“The only question we need to ask is how best to fulfill the will of the God-Pharaoh.”

2/1

Illustrated by Eric Deschamps

Standard
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Modern
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Balefire Dragon (Commander Masters #207)

Balefire Dragon {5}{R}{R}

Creature — Dragon

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

If it comes for you, die boldly or die swiftly—for die you will.

6/6

Illustrated by Eric Deschamps

Standard
Alchemy
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Modern
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Barter in Blood (Jumpstart #202)

Barter in Blood {2}{B}{B}

Sorcery

Each player sacrifices two creatures.

“We must all make sacrifices for the good of Innistrad.”
—Sorin Markov

Illustrated by Eric Deschamps

Standard
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Beguiler of Wills (Dark Ascension #28)

Beguiler of Wills {3}{U}{U}

Creature — Human Wizard

{T}: Gain control of target creature with power less than or equal to the number of creatures you control.

“Come, let me free you of the tyranny of thought.”

1/1

Illustrated by Eric Deschamps

Standard
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Benevolent Hydra (Jumpstart 2022 #38)

Benevolent Hydra {X}{G}{G}

Creature — Hydra

Benevolent Hydra enters the battlefield with X +1/+1 counters on it.

If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.

{T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

1/1

Illustrated by Eric Deschamps

Standard
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Bennie Bracks, Zoologist (Murders at Karlov Manor Commander #57)

Bennie Bracks, Zoologist {3}{W}

Legendary Creature — Elf Druid

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

At the beginning of each end step, if you created a token this turn, draw a card.

His enthusiastic curiosity puts even the most fearsome of beasts at ease.

3/2

Illustrated by Eric Deschamps

Standard
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Modern
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