1 – 20 of 67 cards where the cards are multicolored and the mana value = 3 and the rarity is equal to common and the card types include “creature”
A-Celestial Regulator {1}{W}{U}
Creature — Angel Advisor
Flying
When Celestial Regulator enters the battlefield, choose target creature you don’t control and tap it. If you control a creature with a counter on it, the chosen creature doesn’t untap during its controller’s next untap step.
Illustrated by Mathias Kollros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Legal
- Legacy
- Not Legal
- Brawl
- Legal
- Vintage
- Not Legal
- Timeless
- Not Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
A-Celestial Regulator #A-174 |
Celestial Regulator #174 |
Prints | USD | EUR | TIX |
---|---|---|---|
Streets of New Capenna |
Aeromunculus {1}{G}{U}
Creature — Homunculus Mutant
Flying
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
“The absence of binocular vision imposes certain challenges for a flying creature, which are overcome via echolocation.”
—Simic research notes
Watermark: Simic
Illustrated by Simon Dominic
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Beetleform Mage {1}{G}{U}
Creature — Human Insect Wizard
{G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.
“When the Simic say to take command of your life, we don’t mean just your career.”
—Vorel of the Hull Clade
Watermark: Simic
Illustrated by Marco Nelor
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Biomathematician {1}{G}{U}
Creature — Human Wizard
When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.
“I will reach infinity.”
Watermark: Quandrix
Illustrated by Igor Kieryluk
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Fractal Token, TSTX #3 |
Biomathematician, STX #164 |
Prints | USD | EUR | TIX |
---|---|---|---|
Strixhaven: School of Mages | $0.03 | €0.07 | 0.03 |
Blood Researcher {1}{B}{G}
Creature — Vampire Druid
Menace (This creature can’t be blocked except by two or more creatures.)
Whenever you gain life, put a +1/+1 counter on Blood Researcher.
“Dean Valentin warns us not to consume the samples for our safety, but I think he’s just being greedy.”
Watermark: Witherbloom
Illustrated by Cristi Balanescu
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Bloodwater Entity {1}{U}{R}
Creature — Elemental
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
Illustrated by Viktor Titov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Breathless Knight {1}{W}{B}
Creature — Spirit Knight
Flying, lifelink
Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.
A deadly charge in eerie silence.
Illustrated by Yeong-Hao Han
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Celestial Regulator {1}{W}{U}
Creature — Angel Advisor
Flying
When Celestial Regulator enters the battlefield, choose target creature you don’t control and tap it. If you control a creature with a counter on it, the chosen creature doesn’t untap during its controller’s next untap step.
Illustrated by Mathias Kollros
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
A-Celestial Regulator #A-174 |
Celestial Regulator #174 |
Prints | USD | EUR | TIX |
---|---|---|---|
Streets of New Capenna | $0.04 | €0.09 | 0.02 |
Centaur Healer {1}{G}{W}
Creature — Centaur Cleric
When Centaur Healer enters the battlefield, you gain 3 life.
Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.
Illustrated by Mark Zug
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Centaur Peacemaker {1}{G}{W}
Creature — Centaur Cleric
When Centaur Peacemaker enters the battlefield, each player gains 4 life.
“Please accept this offering. I sincerely hope to leave my mace at my side.”
Watermark: Selesnya
Illustrated by Raoul Vitale
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Centaur Safeguard {2}{G/W}
Creature — Centaur Warrior
({G/W} can be paid with either {G} or {W}.)
When Centaur Safeguard dies, you may gain 3 life.
Swift, strong, and selfless, the centaurs are the shields of the Conclave.
Watermark: Selesnya
Illustrated by Glenn Fabry
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Chrome Courier {1}{W}{U}
Artifact Creature — Thopter
Flying
When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
Illustrated by Hector Ortiz
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Chronicler of Heroes {1}{G}{W}
Creature — Centaur Wizard
When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
She paints pictures with words, though not all pictures show the truth.
Illustrated by John Stanko
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Darkblade Agent {1}{U}{B}
Creature — Human Assassin
As long as you’ve surveilled this turn, Darkblade Agent has deathtouch and “Whenever this creature deals combat damage to a player, you draw a card.”
“I’ve seen your house, and you’ve been a lovely, if unwitting, host. But at last it’s time for farewells.”
Watermark: Dimir
Illustrated by Joe Slucher
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Deathcult Rogue {1}{U/B}{U/B}
Creature — Human Rogue
Deathcult Rogue can’t be blocked except by Rogues.
“The hussars can’t catch him, and he evades our traps with ease. I fear he walks unseen even in the halls of New Prahv.”
—Arrester Lavinia, Tenth Precinct
Watermark: Dimir
Illustrated by David Palumbo
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Drakewing Krasis {1}{G}{U}
Creature — Lizard Drake
Flying, trample
Cautious not to repeat Vig’s mistakes, the Simic fuse life essences using magic alone. Each result is called a krasis.
Watermark: Simic
Illustrated by Johann Bodin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Dreg Mangler {1}{B}{G}
Creature — Plant Zombie
Haste
Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card’s power on target creature. Scavenge only as a sorcery.)
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Erstwhile Trooper {1}{B}{G}
Creature — Zombie Soldier
Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn.
“The Erstwhile—rotten of body and outmoded in dress, but unfailing in loyalty.”
—Vraska
Watermark: Golgari
Illustrated by Jason A. Engle
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Esper Sojourners {W}{U}{B}
Artifact Creature — Vedalken Wizard
When you cycle Esper Sojourners or it dies, you may tap or untap target permanent.
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
The wilder the frontier, the greater the need for a controlling hand.
Illustrated by John Avon
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Ethersworn Shieldmage {1}{W}{U}
Artifact Creature — Vedalken Wizard
Flash
When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.
Illustrated by Daarken
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal