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1 – 20 of 2,453 cards where the cards are multicolored and it’s legal in Modern

Abominable Treefolk (Modern Horizons #194)

Abominable Treefolk {2}{G}{U}

Snow Creature — Treefolk

Trample

Abominable Treefolk’s power and toughness are each equal to the number of snow permanents you control.

When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.

*/*

Illustrated by Jonas De Ro

Standard
Alchemy
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Modern
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Abomination of Gudul (Khans of Tarkir #159)

Abomination of Gudul {3}{B}{G}{U}

Creature — Horror

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

3/4

Watermark: Sultai

Illustrated by Erica Yang

Standard
Alchemy
Pioneer
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Modern
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Abrupt Decay (Modern Masters 2017 #146)

Abrupt Decay {B}{G}

Instant

This spell can’t be countered.

Destroy target nonland permanent with mana value 3 or less.

The Izzet quickly suspended their policy of lifetime guarantees.

Illustrated by Svetlin Velinov

Standard
Alchemy
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Modern
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Absorb (Dominaria Remastered #186)

Absorb {W}{U}{U}

Instant

Counter target spell. You gain 3 life.

“Your presumption is your downfall.”

Illustrated by Andrew Goldhawk

Standard
Alchemy
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Modern
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Abuelo, Ancestral Echo (The Lost Caverns of Ixalan #219)

Abuelo, Ancestral Echo {1}{W}{U}

Legendary Creature — Spirit

Flying, ward {2}

{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner’s control at the beginning of the next end step.

“Come, friends. Let us see if this world remembers us.”

2/2

Illustrated by Victor Adame Minguez

Standard
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Modern
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Abzan Ascendancy (Double Masters 2022 #165)

Abzan Ascendancy {W}{B}{G}

Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

Illustrated by Mark Winters

Standard
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Modern
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Abzan Charm (Dominaria United Commander #138)

Abzan Charm {W}{B}{G}

Instant

Choose one —

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Illustrated by Mathias Kollros

Standard
Alchemy
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Modern
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Abzan Guide (Khans of Tarkir #162)

Abzan Guide {3}{W}{B}{G}

Creature — Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

“These roads are desolate and changeable. Follow me, or die in the wastes.”

4/4

Watermark: Abzan

Illustrated by Steve Prescott

Standard
Alchemy
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Modern
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Acolyte of Affliction (Theros Beyond Death #206)

Acolyte of Affliction {2}{B}{G}

Creature — Human Cleric

When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand.

The best healers are intimately familiar with death.

2/3

Illustrated by Chase Stone

Standard
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Modern
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Adeliz, the Cinder Wind (Dominaria #190)

Adeliz, the Cinder Wind {1}{U}{R}

Legendary Creature — Human Wizard

Flying, haste

Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.

2/2

Illustrated by Zezhou Chen

Standard
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Modern
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Admiral Beckett Brass (The Lost Caverns of Ixalan Commander #264)

Admiral Beckett Brass {1}{U}{B}{R}

Legendary Creature — Human Pirate

Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

“You and your ship will make a fine addition to my fleet.”

3/3

Illustrated by Jason Rainville

Standard
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Modern
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Adult Gold Dragon (Adventures in the Forgotten Realms #216)

Adult Gold Dragon {3}{R}{W}

Creature — Dragon

Flying, lifelink, haste

Gold dragons are the greatest of the metallic dragons in size, power, and wisdom, and often take it upon themselves to safeguard mortal communities from evils that might threaten them.

4/3

Illustrated by Chris Rahn

Standard
Alchemy
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Modern
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Advent of the Wurm (Modern Masters 2017 #147)

Advent of the Wurm {1}{G}{G}{W}

Instant

Create a 5/5 green Wurm creature token with trample.

The consciousness of Mat'Selesnya does not always spread in peaceful ways.

Illustrated by Lucas Graciano

Standard
Alchemy
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Modern
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Aegar, the Freezing Flame (Kaldheim #200)

Aegar, the Freezing Flame {1}{U}{R}

Legendary Creature — Giant Wizard

Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.

3/3

Illustrated by Chris Rahn

Standard
Alchemy
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Modern
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Aerial Engineer (Core Set 2019 #211)

Aerial Engineer {2}{W}{U}

Creature — Human Artificer

As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.

The best of their trade know every bolt of their rigs, stem to stern.

2/4

Illustrated by Zoltan Boros

Standard
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Aeromunculus (Ravnica Allegiance #152)

Aeromunculus {1}{G}{U}

Creature — Homunculus Mutant

Flying

{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

“The absence of binocular vision imposes certain challenges for a flying creature, which are overcome via echolocation.”
—Simic research notes

2/3

Watermark: Simic

Illustrated by Simon Dominic

Standard
Alchemy
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Modern
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Aetherblade Agent // Gitaxian Mindstinger (March of the Machine #88)
Aetherblade Agent // Gitaxian Mindstinger (March of the Machine #88)

Aetherblade Agent {1}{B}

Creature — Human Rogue

Deathtouch

{4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)

The Consulate of Kaladesh had always valued his particular talent for extracting information …

1/1

Gitaxian Mindstinger

Color Indicator: Blue and Black Creature — Phyrexian Rogue

Deathtouch

Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card.

… but the Chrome Host’s methods were far more efficient.

3/3

Illustrated by Alexander Mokhov

Standard
Alchemy
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Modern
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Aether Helix (Strixhaven: School of Mages #162)

Aether Helix {3}{G}{U}

Sorcery

Return target permanent to its owner’s hand. Return target permanent card from your graveyard to your hand.

Some Quandrix mages prefer to study at twilight, watching their experimental equations trace glowing trails against the encroaching darkness.

Watermark: Quandrix

Illustrated by Torstein Nordstrand

Standard
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Aethermage's Touch (Double Masters 2022 #167)

Aethermage's Touch {2}{W}{U}

Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains “At the beginning of your end step, return this creature to its owner’s hand.” Then put the rest of the cards revealed this way on the bottom of your library in any order.

Illustrated by Randy Gallegos

Standard
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Aethertow (Modern Masters 2017 #205)

Aethertow {3}{W/U}

Instant

Put target attacking or blocking creature on top of its owner’s library.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Illustrated by Warren Mahy

Standard
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