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1 – 20 of 82 cards where the name includes “champion”

A-Dwarfhold Champion (Adventures in the Forgotten Realms #A-14)

A-Dwarfhold Champion {1}{W}

Creature — Dwarf Warrior

Ward {1}

As long as Dwarfhold Champion is equipped, it gets +0/+2.

3/1

Illustrated by Miguel Mercado

Standard
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Agatha's Champion (Wilds of Eldraine #160)

Agatha's Champion {4}{G}

Creature — Human Knight

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Trample

When Agatha’s Champion enters the battlefield, if it was bargained, it fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.)

4/4

Illustrated by Jason A. Engle

Standard
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Ahn-Crop Champion (Amonkhet #194)

Ahn-Crop Champion {2}{G}{W}

Creature — Human Warrior

You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won’t untap during your next untap step.)

“The Second Sun nears its destination! Let it light the way to ours!”

4/4

Illustrated by Craig J Spearing

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Anointer of Champions (Archenemy: Nicol Bolas #3)

Anointer of Champions {W}

Creature — Human Cleric

{T}: Target attacking creature gets +1/+1 until end of turn.

“Arise. You have been anointed by the light. Go forth and fight without fear, for you shall be victorious.”

1/1

Illustrated by Anna Steinbauer

Standard
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Aspiring Champion (Warhammer 40,000 Commander #71)

Aspiring Champion {3}{R}

Creature — Astartes Warrior

Menace

Ruinous Ascension — When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.

3/3

Illustrated by Miguel Sacristan

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Auriok Champion (Iconic Masters #9)

Auriok Champion {W}{W}

Creature — Human Cleric

Protection from black and from red

Whenever another creature enters the battlefield, you may gain 1 life.

Mirrodin’s deepest caverns conceal its brightest hopes.

1/1

Illustrated by Eric Deschamps

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Aurora Champion (Battlebond #24)

Aurora Champion {2}{W}

Creature — Elf Warrior

Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.

Many combatants at Valor’s Reach wield glowing weapons to distract their enemies and delight the crowd.

3/2

Illustrated by Uriah Voth

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Baldin, Century Herdmaster (Secret Lair Drop #428)

Baldin, Century Herdmaster {4}{W}{W} E. Honda, Sumo Champion

Legendary Creature — Human Warrior

As long as it’s your turn, each creature assigns combat damage equal to its toughness rather than its power.

Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

0/7

Illustrated by Victor Adame Minguez

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Bloodsoaked Champion (Commander Legends: Battle for Baldur's Gate #740)

Bloodsoaked Champion {B}

Creature — Human Warrior

Bloodsoaked Champion can’t block.

Raid{1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.

“Death is merely another foe the Mardu will overcome.”

2/1

Illustrated by Aaron Miller

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Champion Lancer (Masters Edition IV #8)

Champion Lancer {4}{W}{W}

Creature — Human Knight

Prevent all damage that would be dealt to Champion Lancer by creatures.

The flash of his lance projects the pure radiance of his honor.

3/3

Illustrated by Chippy

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Champion of Arashin (Battlebond #90)

Champion of Arashin {3}{W}

Creature — Dog Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

“The blood of Dromoka and the blood of my veins are the same.”

3/2

Illustrated by Joseph Meehan

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Champion of Dusk (The Lost Caverns of Ixalan Commander #188)

Champion of Dusk {3}{B}{B}

Creature — Vampire Knight

When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.

“Drench these golden streets in the blood of our enemies.”

4/4

Illustrated by Josh Hass

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Champion of Lambholt (March of the Machine Commander #293)

Champion of Lambholt {1}{G}{G}

Creature — Human Warrior

Creatures with power less than Champion of Lambholt’s power can’t block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

1/1

Illustrated by Christopher Moeller

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Champion of Rhonas (Amonkhet #159)

Champion of Rhonas {3}{G}

Creature — Jackal Warrior

You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won’t untap during your next untap step.)

The only way to finish the Trial of Strength is with a basilisk scale in hand.

3/3

Illustrated by Winona Nelson

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Champion of Stray Souls (Commander 2019 #109)

Champion of Stray Souls {4}{B}{B}

Creature — Skeleton Warrior

{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

{5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.

4/4

Illustrated by Aleksi Briclot

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Champion of the Flame (Commander Masters #210)

Champion of the Flame {1}{R}

Creature — Human Warrior

Trample

Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.

Grand Warlord Radha’s challengers are always defeated, but she rewards the most passionate with the Flame of Keld. After that, they burn for her.

1/1

Illustrated by Wayne Reynolds

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Champion of the Parish (Duel Decks: Blessed vs. Cursed #4)

Champion of the Parish {W}

Creature — Human Soldier

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

“I stand for every cobbler, tanner, and fool in this town—and they stand for me.”

1/1

Illustrated by Svetlin Velinov

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Champion of the Perished (Innistrad: Midnight Hunt #91)

Champion of the Perished {B}

Creature — Zombie

Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.

He rose from the graf for every cobbler, tanner, and fool who’d been slaughtered in the parish—and they rose and shambled after him.

1/1

Illustrated by Kekai Kotaki

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Champion of Wits (New Capenna Commander #213)

Champion of Wits {2}{U}

Creature — Naga Wizard

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.

Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

2/1

Illustrated by Even Amundsen

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Champion's Drake (Rise of the Eldrazi #56)

Champion's Drake {1}{U}

Creature — Drake

Flying

Champion’s Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

“‘Fraid of heights? Ride a horse. 'Fraid of missing out? Rein up a drake.”
—Trinda, Hada spy patrol

1/1

Illustrated by Lars Grant-West

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