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1 – 20 of 678 cards where the colors is B and the mana value <= 2 and (the card types include “enchantment” or the card types include “instant” or the card types include “land” or the card types include “planeswalker” or the card types include “sorcery” or the card types inc…

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Abandon Hope (Tempest #107)

Abandon Hope {X}{1}{B}

Sorcery

As an additional cost to cast this spell, discard X cards.

Look at target opponent’s hand and choose X cards from it. That player discards those cards.

As Gerrard’s form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.

Illustrated by Alan Pollack

Standard
Alchemy
Pioneer
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Modern
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Abnormal Endurance (Core Set 2019 #85)

Abnormal Endurance {1}{B}

Instant

Until end of turn, target creature gets +2/+0 and gains “When this creature dies, return it to the battlefield tapped under its owner’s control.”

Tenacity prevails when hopes die.

Illustrated by Tomasz Jedruszek

Standard
Alchemy
Pioneer
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Addle (Vintage Masters #103)

Addle {1}{B}

Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

“I’ll wring out your tiny mind like a sponge.”
—Urborg witch

Illustrated by Ron Spears

Standard
Alchemy
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Aesthetic Consultation (Unhinged #48)

Aesthetic Consultation {B}

Instant

Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.

Illustrated by David “Help Me” Martin

Standard
Alchemy
Pioneer
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A-Fates' Reversal (Adventures in the Forgotten Realms #A-102)

A-Fates' Reversal {B}

Sorcery

Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)

A doom denied—or, perhaps, delayed.

Illustrated by Alix Branwyn

Standard
Alchemy
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Agent of the Shadow Thieves (Commander Legends: Battle for Baldur's Gate #108)

Agent of the Shadow Thieves {1}{B}

Legendary Enchantment — Background

Commander creatures you own have “Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn.”

Your skill, dexterity, and moral flexibility make you a valuable asset to your guild.

Illustrated by Clare Wong

Standard
Alchemy
Pioneer
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Agonizing Remorse (Theros Beyond Death #83)

Agonizing Remorse {1}{B}

Sorcery

Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.

The sharp memory of Daxos’s death stabbed into Elspeth’s soul.

DailyMTG Story Spotlight

Illustrated by Wisnu Tan

Standard
Alchemy
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Modern
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Aid the Fallen (War of the Spark #76)

Aid the Fallen {1}{B}

Sorcery

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target planeswalker card from your graveyard to your hand.

“I never liked you. Now get up—we have a fight to finish.”

Illustrated by Sara Winters

Standard
Alchemy
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A-Incriminate (Streets of New Capenna #A-84)

A-Incriminate {B}

Sorcery

Choose two target creatures controlled by the same player. That player sacrifices one of them.

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Alchemist's Gift (Core Set 2021 #87)

Alchemist's Gift {B}

Instant

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Illustrated by Cristi Balanescu

Standard
Alchemy
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Modern
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Altar of Bhaal // Bone Offering (Commander Legends: Battle for Baldur's Gate #109)

Altar of Bhaal {1}{B}

Artifact

{2}{B}, {T}, Exile a creature you control: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Bone Offering {2}{B}

Sorcery — Adventure

Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.)

Illustrated by Jonas De Ro

Standard
Alchemy
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Altar's Reap (Commander Anthology #45)

Altar's Reap {1}{B}

Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

“Don’t worry, your death will be as informative as possible.”
—Gorghul, augur of skulls

Illustrated by Donato Giancola

Standard
Alchemy
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Ancestral Vengeance (Fate Reforged #61)

Ancestral Vengeance {B}{B}

Enchantment — Aura

Enchant creature

When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted creature gets -1/-1.

The defenses of the Abzan extend well beyond the walls of their fortresses.

Illustrated by Yohann Schepacz

Standard
Alchemy
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Modern
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Animate Dead (Murders at Karlov Manor Commander #125)

Animate Dead {1}{B}

Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.

Enchanted creature gets -1/-0.

Illustrated by Anthony Jones

Standard
Alchemy
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Annihilating Glare (Phyrexia: All Will Be One #80)

Annihilating Glare {B}

Sorcery

As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature.

Destroy target creature or planeswalker.

By gaze, sting, and claw, Vraska will see the will of Phyrexia done.

Illustrated by Konstantin Porubov

Standard
Alchemy
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Anoint with Affliction (Phyrexia: All Will Be One #81)

Anoint with Affliction {1}{B}

Instant

Exile target creature if it has mana value 3 or less.

Corrupted — Exile that creature instead if its controller has three or more poison counters.

Many vatkeepers use necrogen etchings to judge the value of their aspirants. If the wounds rot and fester, the recipient is not worth further effort.

Illustrated by David Astruga

Standard
Alchemy
Pioneer
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Modern
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Aphemia, the Cacophony (Theros Beyond Death #84)

Aphemia, the Cacophony {1}{B}

Legendary Enchantment Creature — Harpy

Flying

At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

“Sing, beauty. Sing for death, and for the dead.”
—Ashiok

2/1

Illustrated by Lucas Graciano

Standard
Alchemy
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Aphotic Wisps (Shadowmoor #55)

Aphotic Wisps {B}

Instant

Target creature becomes black and gains fear until end of turn. (It can’t be blocked except by artifact creatures and/or black creatures.)

Draw a card.

Merrows skulk the silty bogs around the Wanderbrine, their very thoughts stained with evil.

Illustrated by Jim Nelson

Standard
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Appetite for Brains (Ultimate Masters #83)

Appetite for Brains {B}

Sorcery

Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.

Just as with a peach, the first bite is always the juiciest.

Illustrated by Michael C. Hayes

Standard
Alchemy
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Modern
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A-Precipitous Drop (Adventures in the Forgotten Realms #A-115)

A-Precipitous Drop {1}{B}

Enchantment — Aura

Enchant creature

When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you’ve completed a dungeon.

Illustrated by Gabor Szikszai

Standard
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Modern
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