18 cards where the set is “zen” and the rarity is equal to common and the colors ≥ W

Bold Defense (Zendikar #3)

Bold Defense {2}{W}

Instant

Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Illustrated by Scott Chou

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Caravan Hurda (Zendikar #5)

Caravan Hurda {4}{W}

Creature — Giant

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

“Not too bright, but good enough for the job required—carrying and walking in a straight line.”
—Bruse Tarl, Goma Fada nomad

1/5

Illustrated by Dave Kendall

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Cliff Threader (Zendikar #7)

Cliff Threader {1}{W}

Creature — Kor Scout

Mountainwalk (This creature can’t be blocked as long as defending player controls a Mountain.)

“The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below.”

2/1

Illustrated by Paul Bonner

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Journey to Nowhere (Zendikar #14)

Journey to Nowhere {1}{W}

Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

Illustrated by Warren Mahy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Kor Cartographer (Zendikar #18)

Kor Cartographer {3}{W}

Creature — Kor Scout

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Kor have no concept of exploration. They return to homelands forgotten.

2/2

Illustrated by Ryan Pancoast

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Kor Hookmaster (Zendikar #20)

Kor Hookmaster {2}{W}

Creature — Kor Soldier

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.

“For us, a rope represents the ties that bind the kor. For you, it’s more literal.”

2/2

Illustrated by Wayne Reynolds

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Kor Outfitter (Zendikar #21)

Kor Outfitter {W}{W}

Creature — Kor Soldier

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

“We take only what we need to survive. Believe me, you will need this.”

2/2

Illustrated by Kieran Yanner

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Kor Sanctifiers (Zendikar #22)

Kor Sanctifiers {2}{W}

Creature — Kor Cleric

Kicker {W} (You may pay an additional {W} as you cast this spell.)

When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

“Why keep such trinkets? They only add weight to your travels.”

2/3

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Kor Skyfisher (Zendikar #23)

Kor Skyfisher {1}{W}

Creature — Kor Soldier

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner’s hand.

“Sometimes I snare the unexpected, but I know its purpose will be revealed in time.”

2/3

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Makindi Shieldmate (Zendikar #26)

Makindi Shieldmate {2}{W}

Creature — Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

0/3

Illustrated by Howard Lyon

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Narrow Escape (Zendikar #27)

Narrow Escape {2}{W}

Instant

Return target permanent you control to its owner’s hand. You gain 4 life.

“A good explorer has to be as slippery as a gomazoa, as tough as a scute bug, and luckier than a ten-fingered trapfinder.”
—Arhana, Kazandu trapfinder

Illustrated by Karl Kopinski

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Nimbus Wings (Zendikar #28)

Nimbus Wings {1}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.

Illustrated by Chris Rahn

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Noble Vestige (Zendikar #29)

Noble Vestige {2}{W}

Creature — Spirit

Flying

{T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.

Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

1/2

Illustrated by Jason Chan

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Ondu Cleric (Zendikar #30)

Ondu Cleric {1}{W}

Creature — Kor Cleric Ally

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

A cleric’s true balm is the confidence he inspires in his compatriots.

1/1

Illustrated by Jim Murray

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Pillarfield Ox (Zendikar #31)

Pillarfield Ox {3}{W}

Creature — Ox

These stubborn and unpredictable oxen inspire the plains nomads’ most colorful curses.

2/4

Illustrated by Andrew Robinson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Shieldmate's Blessing (Zendikar #35)

Shieldmate's Blessing {W}

Instant

Prevent the next 3 damage that would be dealt to any target this turn.

“Even land dwellers may call for Emeria’s grace in times of need.”
—Emeria’s Creed

Illustrated by Mike Bierek

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Steppe Lynx (Zendikar #36)

Steppe Lynx {W}

Creature — Cat

Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

Nothing quickens the predator’s blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey.

0/1

Illustrated by Nic Klein

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sunspring Expedition (Zendikar #37)

Sunspring Expedition {W}

Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.

Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.

Illustrated by Chris J. Anderson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

It is the moment of discovery, the triumph of the mind, and the end of these results.