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1 – 20 of 68 cards where the name includes “elder”

A-Elderfang Ritualist (Kaldheim #A-385)

A-Elderfang Ritualist {1}{B}

Creature — Elf Cleric

When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.

3/1

Illustrated by Wisnu Tan

Standard
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A-Elderleaf Mentor (Kaldheim #A-165)

A-Elderleaf Mentor {2}{G}

Creature — Elf Warrior

When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.

2/2

Illustrated by Zoltan Boros

Standard
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Argothian Elder (Urza's Saga #233)

Argothian Elder {3}{G}

Creature — Elf Druid

{T}: Untap two target lands.

Sharpen your ears
—Elvish expression meaning “grow wiser”

2/2

Illustrated by DiTerlizzi

Standard
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A-Skemfar Elderhall (Kaldheim #A-268)

A-Skemfar Elderhall

Land

Skemfar Elderhall enters the battlefield tapped.

{T}: Add {G}.

{1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don’t control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

Illustrated by Johannes Voss

Standard
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Ballista Watcher // Ballista Wielder (Innistrad: Crimson Vow #143)
Ballista Watcher // Ballista Wielder (Innistrad: Crimson Vow #143)

Ballista Watcher {2}{R}{R}

Creature — Human Soldier Werewolf

{2}{R}, {T}: Ballista Watcher deals 1 damage to any target.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

“Careful, this thing’s dangerous. Wouldn’t want anyone getting hurt.”

4/3

Ballista Wielder

Color Indicator: Red Creature — Werewolf

{2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can’t block this turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5/5

Illustrated by Tomas Duchek

Standard
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Circle of Elders (Dragons of Tarkir #176)

Circle of Elders {2}{G}{G}

Creature — Human Shaman

Vigilance

Formidable{T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater.

They whisper of an ancient hero who saved the dragons of their world.

2/4

Watermark: Atarka

Illustrated by Jakub Kasper

Standard
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Crookclaw Elder (Legions #34)

Crookclaw Elder {5}{U}

Creature — Bird Wizard

Flying

Tap two untapped Birds you control: Draw a card.

Tap two untapped Wizards you control: Target creature gains flying until end of turn.

3/2

Illustrated by Ron Spencer

Standard
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Deepwood Elder (Mercadian Masques #240)

Deepwood Elder {G}{G}

Creature — Dryad Spellshaper

{X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn.

They’d guarded the Henge so long that they were as attuned to the powerstones as they were to the trees.

2/2

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
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Dungrove Elder (Magic 2012 #171)

Dungrove Elder {2}{G}

Creature — Treefolk

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Dungrove Elder’s power and toughness are each equal to the number of Forests you control.

All the trees of the forest are his army, and every leaf his shield.

*/*

Illustrated by Matt Stewart

Standard
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Duskwielder (Kaldheim #91)

Duskwielder {B}

Creature — Elf Berserker

Boast — {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.)

“My shadow alone will slay you.”

1/2

Illustrated by Daarken

Standard
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Elder Arthur Maxson (Fallout #102)

Elder Arthur Maxson {1}{W}{B}

Legendary Creature — Human Knight

Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)

Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.

4/2

Illustrated by Anton Solovianchyk

Standard
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Elder Brain (Commander Legends: Battle for Baldur's Gate #125)

Elder Brain {5}{B}{B}

Creature — Horror

Menace

Whenever Elder Brain attacks a player, exile all cards from that player’s hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

6/6

Illustrated by Daarken

Standard
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Elder Cathar (Duel Decks: Blessed vs. Cursed #9)

Elder Cathar {2}{W}

Creature — Human Soldier

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

“My greatest hope is that you will surpass me in every way, consigning my name to some forgotten corner of history.”

2/2

Illustrated by Chris Rahn

Standard
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Elder Deep-Fiend (Commander Legends #368)

Elder Deep-Fiend {8}

Creature — Eldrazi Octopus

Flash

Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)

When you cast this spell, tap up to four target permanents.

5/6

Illustrated by Jason Felix

Standard
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Elder Druid (Seventh Edition #238)

Elder Druid {3}{G}

Creature — Elf Cleric Druid

{3}{G}, {T}: You may tap or untap target artifact, creature, or land.

“I may seem wise to you, but I’m merely a sapling among mighty oaks.”

2/2

Illustrated by Alan Pollack

Standard
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Elderfang Disciple (Kaldheim #93)

Elderfang Disciple {1}{B}

Creature — Elf Cleric

When Elderfang Disciple enters the battlefield, each opponent discards a card.

“One day, the great serpent will rejoin us on Skemfar, and those who’ve wronged us will taste of our venom.”

1/1

Illustrated by Miranda Meeks

Standard
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Elderfang Ritualist (Kaldheim #385)

Elderfang Ritualist {2}{B}

Creature — Elf Cleric

When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.

Her fingers stiffened as the shrouded corpse stirred. Her final, ragged breath was one of triumph. “Return, my chosen, and grant our people victory!”

3/1

Illustrated by Wisnu Tan

Standard
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Elderfang Venom (Kaldheim Commander #15)

Elderfang Venom {2}{B}{G}

Enchantment

Attacking Elves you control have deathtouch.

Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.

“The Cosmos Serpent favored us with his venom. As thanks, we sink fangs into those who dishonor the old ways.”

Illustrated by Alessandra Pisano

Standard
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Elder Gargaroth (Core Set 2021 #179)

Elder Gargaroth {3}{G}{G}

Creature — Beast

Vigilance, reach, trample

Whenever Elder Gargaroth attacks or blocks, choose one —

• Create a 3/3 green Beast creature token.

• You gain 3 life.

• Draw a card.

6/6

Illustrated by Nicholas Gregory

Standard
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Elder Land Wurm (Masters Edition #11)

Elder Land Wurm {4}{W}{W}{W}

Creature — Dragon Wurm

Defender, trample

When Elder Land Wurm blocks, it loses defender.

Sometimes it’s best to let sleeping dragons lie.

5/5

Illustrated by Quinton Hoover

Standard
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