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1 – 20 of 2,126 cards where it’s legal in Modern and the card types include “sorcery”

Ancestral Vision (Time Spiral Remastered #52)

Ancestral Vision

Color Indicator: Blue Sorcery

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Target player draws three cards.

Illustrated by Mark Poole

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Crashing Footfalls (Modern Horizons #160)

Crashing Footfalls

Color Indicator: Green Sorcery

Suspend 4—{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Create two 4/4 green Rhino creature tokens with trample.

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Gaea's Will (Modern Horizons 2 #162)

Gaea's Will

Color Indicator: Green Sorcery

Suspend 4—{G}

Until end of turn, you may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Illustrated by Lucas Graciano

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Glimpse of Tomorrow (Modern Horizons 2 #129)

Glimpse of Tomorrow

Color Indicator: Red Sorcery

Suspend 3—{R}{R}

Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.

Illustrated by Jokubas Uogintas

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
Commander
Pauper
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Inevitable Betrayal (Modern Horizons 2 #47)

Inevitable Betrayal

Color Indicator: Blue Sorcery

Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Illustrated by Franz Vohwinkel

Standard
Alchemy
Pioneer
Explorer
Modern
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Living End (Time Spiral Remastered #121)

Living End

Color Indicator: Black Sorcery

Suspend 3—{2}{B}{B}

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Profane Tutor (Modern Horizons 2 #97)

Profane Tutor

Color Indicator: Black Sorcery

Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Search your library for a card, put that card into your hand, then shuffle.

Illustrated by Richard Kane Ferguson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
Commander
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Penny
Restore Balance (Time Spiral Remastered #36)

Restore Balance

Color Indicator: White Sorcery

Suspend 6—{W}

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

Illustrated by Mark Poole

Standard
Alchemy
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Modern
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Resurgent Belief (Modern Horizons 2 #26)

Resurgent Belief

Color Indicator: White Sorcery

Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Illustrated by Cliff Childs

Standard
Alchemy
Pioneer
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Modern
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Wheel of Fate (Time Spiral Remastered #198)

Wheel of Fate

Color Indicator: Red Sorcery

Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Each player discards their hand, then draws seven cards.

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Abundant Harvest (Commander Masters #269)

Abundant Harvest {G}

Sorcery

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

“Gaea knows what you need. Do you?”

Illustrated by Iris Compiet

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Timeless
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Adventurous Impulse (Ikoria: Lair of Behemoths #142)

Adventurous Impulse {G}

Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

An adventure without a companion is hardly an adventure at all.

Illustrated by Victor Adame Minguez

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Pauper
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Penny
Analyze the Pollen (Murders at Karlov Manor #150)

Analyze the Pollen {G}

Sorcery

As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.)

Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.

DailyMTG Story Spotlight

Illustrated by Anna Christenson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Ancestral Anger (Innistrad: Crimson Vow #142)

Ancestral Anger {R}

Sorcery

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.

“One vampire for every family member I’ve lost.”

Illustrated by Randy Vargas

Standard
Alchemy
Pioneer
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Modern
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Ancient Stirrings (Double Masters #151)

Ancient Stirrings {G}

Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

Illustrated by Vincent Proce

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Commander
Pauper
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Animist's Awakening (Commander 2020 #166)

Animist's Awakening {X}{G}

Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Illustrated by Chris Rahn

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Annihilating Glare (Phyrexia: All Will Be One #80)

Annihilating Glare {B}

Sorcery

As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature.

Destroy target creature or planeswalker.

By gaze, sting, and claw, Vraska will see the will of Phyrexia done.

Illustrated by Konstantin Porubov

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Commander
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Appetite for Brains (Ultimate Masters #83)

Appetite for Brains {B}

Sorcery

Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.

Just as with a peach, the first bite is always the juiciest.

Illustrated by Michael C. Hayes

Standard
Alchemy
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Modern
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Penny
Aquitect's Will (Duel Decks: Merfolk vs. Goblins #2)

Aquitect's Will {U}

Tribal Sorcery — Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

“You may want to hold your breath.”
—Kellyg, merrow aquitect

Illustrated by Dimitar Marinski

Standard
Alchemy
Pioneer
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Modern
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Artful Dodge (Dark Ascension #27)

Artful Dodge {U}

Sorcery

Target creature can’t be blocked this turn.

Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who know the alleys and sewers of the Erdwal can disappear like smoke.

Illustrated by Tomasz Jedruszek

Standard
Alchemy
Pioneer
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Modern
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Brawl
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