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1 – 20 of 56 cards where the name includes “fiend”

Arcbound Fiend (Darksteel #96)

Arcbound Fiend {6}

Artifact Creature — Horror

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.

Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

0/0

Illustrated by Ittoku

Standard
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Archfiend of Depravity (Archenemy: Nicol Bolas #31)

Archfiend of Depravity {3}{B}{B}

Creature — Demon

Flying

At the beginning of each opponent’s end step, that player chooses up to two creatures they control, then sacrifices the rest.

“Why would I kill you all? Who then would be left to worship me?”

5/4

Illustrated by Daarken

Standard
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Archfiend of Despair (Commander Masters #137)

Archfiend of Despair {6}{B}{B}

Creature — Demon

Flying

Your opponents can’t gain life.

At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

6/6

Illustrated by Josh Hass

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Archfiend of Ifnir (Amonkhet #78)

Archfiend of Ifnir {3}{B}{B}

Creature — Demon

Flying

Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.

Cycling {2} ({2}, Discard this card: Draw a card.)

5/4

Illustrated by Seb McKinnon

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Archfiend of Sorrows (Modern Horizons 2 #74)

Archfiend of Sorrows {5}{B}{B}

Creature — Demon

Flying

When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4/5

Illustrated by David Rapoza

Standard
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Archfiend of Spite (Commander 2019 #14)

Archfiend of Spite {5}{B}{B}

Creature — Demon

Flying

Whenever a source an opponent controls deals damage to Archfiend of Spite, that source’s controller loses that much life unless they sacrifice that many permanents.

Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6/6

Illustrated by Tomasz Jedruszek

Standard
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Archfiend of the Dross (Phyrexia: All Will Be One #82)

Archfiend of the Dross {2}{B}{B}

Creature — Phyrexian Demon

Flying

Archfiend of the Dross enters the battlefield with four oil counters on it.

At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.

Whenever a creature an opponent controls dies, its controller loses 2 life.

6/6

Illustrated by Lie Setiawan

Standard
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Archfiend's Vessel (Core Set 2021 #88)

Archfiend's Vessel {B}

Creature — Human Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Archfiend’s Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

1/1

Illustrated by Jake Murray

Standard
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Asmodeus the Archfiend (Adventures in the Forgotten Realms #88)

Asmodeus the Archfiend {4}{B}{B}

Legendary Creature — Devil God

Binding Contract — If you would draw a card, exile the top card of your library face down instead.

{B}{B}{B}: Draw seven cards.

{B}: Return all cards exiled with Asmodeus the Archfiend to their owner’s hand and you lose that much life.

6/6

Illustrated by Aleksi Briclot

Standard
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Bellowing Fiend (Seventh Edition #119)

Bellowing Fiend {4}{B}

Creature — Spirit

Flying

Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature’s controller and 3 damage to you.

3/3

Illustrated by Chippy

Standard
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Bogardan Firefiend (Planechase #48)

Bogardan Firefiend {2}{R}

Creature — Elemental Spirit

When Bogardan Firefiend dies, it deals 2 damage to target creature.

“The next one who tells me to relax and curl up by a fire is dead.”
—Mirri of the Weatherlight

2/1

Illustrated by Terese Nielsen

Standard
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Cackling Fiend (Dominaria Remastered #76)

Cackling Fiend {2}{B}{B}

Creature — Zombie

When Cackling Fiend enters the battlefield, each opponent discards a card.

Its windpipe is only the first to amplify its maddening laughter.

2/1

Illustrated by Brian Despain

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Cloistered Youth // Unholy Fiend (Innistrad #8)
Cloistered Youth // Unholy Fiend (Innistrad #8)

Cloistered Youth {1}{W}

Creature — Human

At the beginning of your upkeep, you may transform Cloistered Youth.

“I heard her talking in her sleep—pleading, shrieking, snarling. It was not my daughter’s voice. That is not my daughter.”
—Ekatrin, elder of Hanweir

1/1

Unholy Fiend

Color Indicator: Black Creature — Horror

At the beginning of your end step, you lose 1 life.

The fiend tormented them by recounting the girl’s memories, as if some part of her remained inside that twisted shell.

3/3

Illustrated by Igor Kieryluk

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Daring Fiendbonder (Commander 2020 #41)

Daring Fiendbonder {3}{B}

Creature — Human Warlock

Haste

Daring Fiendbonder attacks each combat if able.

{1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.

5/1

Illustrated by Yongjae Choi

Standard
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Elder Deep-Fiend (Commander Legends #368)

Elder Deep-Fiend {8}

Creature — Eldrazi Octopus

Flash

Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)

When you cast this spell, tap up to four target permanents.

5/6

Illustrated by Jason Felix

Standard
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Fiend Artisan (Ikoria: Lair of Behemoths #220)

Fiend Artisan {B/G}{B/G}

Creature — Nightmare

Fiend Artisan gets +1/+1 for each creature card in your graveyard.

{X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.

1/1

Illustrated by Yigit Koroglu

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Fiend Binder (Game Night 2019 #7)

Fiend Binder {3}{W}

Creature — Human Soldier

Whenever Fiend Binder attacks, tap target creature defending player controls.

She had not believed any shred of humanity remained in these writhing monsters until the twisted form of her partner appeared before her.

3/2

Illustrated by David Gaillet

Standard
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Fiend Hunter (Ultimate Masters #17)

Fiend Hunter {1}{W}{W}

Creature — Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

1/3

Illustrated by Wayne Reynolds

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Fiendish Duo (Murders at Karlov Manor Commander #153)

Fiendish Duo {4}{R}{R}

Creature — Devil

First strike

If a source would deal damage to an opponent, it deals double that damage to that player instead.

Half the size, double the mayhem.

5/5

Illustrated by Lucas Graciano

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Fiendlash (Commander Masters #221)

Fiendlash {1}{R}

Artifact — Equipment

Equipped creature gets +2/+0 and has reach.

Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.

Equip {2}{R}

A fiery scourge for both flesh and soul.

Illustrated by Antonio José Manzanedo

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