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1 – 20 of 22 cards where the name includes “flowstone”

Flowstone Armor (Nemesis #131)

Flowstone Armor {3}

Artifact

You may choose not to untap Flowstone Armor during your untap step.

{3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Flowstone Blade (Tempest Remastered #132)

Flowstone Blade {R}

Enchantment — Aura

Enchant creature

{R}: Enchanted creature gets +1/-1 until end of turn.

“Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight.”
—Karn, silver golem

Illustrated by Allen Williams

Standard
Alchemy
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Modern
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Flowstone Channeler (Time Spiral #155)

Flowstone Channeler {2}{R}

Creature — Human Spellshaper

{1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

With the evincars gone, flowstone became erratic and wild, a source of power for mages more desperate than wise.

2/2

Illustrated by Alan Pollack

Standard
Alchemy
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Modern
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Flowstone Charger (Apocalypse #99)

Flowstone Charger {2}{R}{W}

Creature — Beast

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

A mane of flowstone and a mien of fury.

2/5

Illustrated by John Gallagher

Standard
Alchemy
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Modern
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Flowstone Crusher (Ninth Edition #184)

Flowstone Crusher {3}{R}{R}

Creature — Beast

{R}: Flowstone Crusher gets +1/-1 until end of turn.

“What’s better than smashing things with a rock? A rock that gets up and smashes things for you.”
—Toggo, goblin weaponsmith

4/4

Illustrated by Ben Thompson

Standard
Alchemy
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Modern
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Flowstone Embrace (Future Sight #113)

Flowstone Embrace {1}{R}

Enchantment — Aura

Enchant creature

{T}: Enchanted creature gets +2/-2 until end of turn.

“The seventh symbol, the Mark of Stone, stores the power of ancient Rath.”
Tome of Elemental Mastery

Illustrated by Vance Kovacs

Standard
Alchemy
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Modern
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Flowstone Flood (Exodus #83)

Flowstone Flood {3}{R}

Sorcery

Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Flowstone Giant (Tempest #174)

Flowstone Giant {2}{R}{R}

Creature — Giant

{R}: Flowstone Giant gets +2/-2 until end of turn.

When the first of these giants woke from the bedrock, he was still sleepy. He yawned and stretched until his legs grew so thin that they snapped like icicles in the sun.
—Vec lore

3/3

Illustrated by Joel Biske

Standard
Alchemy
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Modern
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Flowstone Hellion (Vintage Masters #161)

Flowstone Hellion {4}{R}

Creature — Hellion Beast

Haste

{0}: Flowstone Hellion gets +1/-1 until end of turn.

Volrath leaves no stone untrained.

3/3

Illustrated by Daren Bader

Standard
Alchemy
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Modern
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Flowstone Infusion (Dominaria United #124)

Flowstone Infusion {R}

Instant

Target creature gets +2/-2 until end of turn.

The rumor that contact with flowstone would reveal Phyrexian sleeper agents was spread mostly by Phyrexian sleeper agents.

Illustrated by Allen Williams

Standard
Alchemy
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Modern
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Flowstone Kavu (Dominaria United #125)

Flowstone Kavu {2}{R}

Creature — Kavu

Menace (This creature can’t be blocked except by two or more creatures.)

{R}: Flowstone Kavu gets +1/-1 until end of turn.

The kavu adjusted easily to the Rathi overlay, incorporating the invasive flowstone into their own adaptable forms.

2/3

Illustrated by Simon Dominic

Standard
Alchemy
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Modern
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Flowstone Mauler (Tempest Remastered #133)

Flowstone Mauler {4}{R}{R}

Creature — Beast

Trample

{R}: Flowstone Mauler gets +1/-1 until end of turn.

Once these horrifying creatures were perfected, there was no need for armodons.

4/5

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Flowstone Overseer (Nemesis #82)

Flowstone Overseer {2}{R}{R}{R}

Creature — Beast

{R}{R}: Target creature gets +1/-1 until end of turn.

The rebels couldn’t see where the roar was coming from. Then they saw it was coming from everywhere.

4/4

Illustrated by Andrew Goldhawk

Standard
Alchemy
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Modern
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Flowstone Salamander (Tempest #175)

Flowstone Salamander {3}{R}{R}

Creature — Salamander

{R}: Flowstone Salamander deals 1 damage to target creature blocking it.

The Furnace of Rath is periodically illuminated by their sparkling yawns.

3/4

Illustrated by Daniel Gelon

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Flowstone Sculpture (Vintage Masters #268)

Flowstone Sculpture {6}

Artifact Creature — Shapeshifter

{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)

The sculptor, weary of his work, created art that would finish itself.

4/4

Illustrated by Hannibal King

Standard
Alchemy
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Modern
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Flowstone Shambler (Ninth Edition #185)

Flowstone Shambler {2}{R}

Creature — Beast

{R}: Flowstone Shambler gets +1/-1 until end of turn.

Flowstone troops are notoriously difficult to keep in formation.

2/2

Illustrated by Jim Nelson

Standard
Alchemy
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Modern
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Flowstone Slide (Tenth Edition #203)

Flowstone Slide {X}{2}{R}{R}

Sorcery

All creatures get +X/-X until end of turn.

“Like an avalanche. With teeth. That will chase you. Uphill.”
—Flint Foot, viashino runner

Illustrated by Chippy

Standard
Alchemy
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Modern
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Flowstone Strike (Nemesis #84)

Flowstone Strike {1}{R}

Instant

Target creature gets +1/-1 and gains haste until end of turn.

Aggression exacts its toll.

Illustrated by Mike Ploog

Standard
Alchemy
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Modern
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Flowstone Surge (Nemesis #85)

Flowstone Surge {1}{R}

Enchantment

Creatures you control get +1/-1.

The army was never at a loss for weapons; Crovax was their forge.

Illustrated by Scott Hampton

Standard
Alchemy
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Modern
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Flowstone Thopter (Nemesis #132)

Flowstone Thopter {7}

Artifact Creature — Thopter

{1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.

Airborne flowstone isn’t less dangerous, only less common.

4/4

Illustrated by Mike Ploog

Standard
Alchemy
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Modern
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Brawl
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Timeless
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