2 cards where the name includes “invigorate”

Invigorate (Double Masters #172)

Invigorate {2}{G}

Instant

If you control a Forest, rather than pay this spell’s mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Illustrated by Mark Zug

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Banned
Oathbreaker
Penny
Invigorated Rampage (Aether Revolt #86)

Invigorated Rampage {1}{R}

Instant

Choose one —

• Target creature gets +4/+0 and gains trample until end of turn.

• Two target creatures each get +2/+0 and gain trample until end of turn.

Gremlins can change from pest to problem to plague in the span of a moment.

Illustrated by Craig J Spearing

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

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