1 – 20 of 95 cards where the cards are split
Alive {3}{G}
Sorcery
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
Well {W}
Sorcery
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Watermark: Selesnya
Illustrated by Nils Hamm
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Alive // Well, DGM #121 |
Centaur Token, TRVR #10 |
Prints | USD | EUR | TIX |
---|---|---|---|
Dragon's Maze | $0.07 | €0.24 | 0.03 |
Appeal {G}
Sorcery
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Authority {1}{W}
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Illustrated by Jason Rainville
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Armed {1}{R}
Sorcery
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Dangerous {3}{G}
Sorcery
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
Watermark: Gruul
Illustrated by David Palumbo
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Assault {R}
Sorcery
Assault deals 2 damage to any target.
Battery {3}{G}
Sorcery
Create a 3/3 green Elephant creature token.
Illustrated by Ben Thompson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Elephant Token, TDMR #9 |
Assault // Battery, DMR #210 |
Prints | USD | EUR | TIX |
---|---|---|---|
Dominaria Remastered | $0.01 | €0.10 | 0.04 |
Planechase | $0.25 | €0.14 | |
Time Spiral Timeshifted | $0.19 | €0.15 | 0.02 |
Invasion | $0.19 | €0.28 | 0.04 |
View all prints → |
Assure {G/W}{G/W}
Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Assemble {4}{G}{W}
Instant
Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Watermark: Selesnya
Illustrated by Jason A. Engle
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Assure // Assemble, RVR #248 |
Elf Knight Token, TRVR #15 |
Prints | USD | EUR | TIX |
---|---|---|---|
Ravnica Remastered | $0.07 | €0.10 | 0.02 |
Guilds of Ravnica Promos | ✶ $0.47 | ||
Guilds of Ravnica | $0.09 | €0.16 | 0.02 |
View all prints → |
Beck {G}{U}
Sorcery
Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
Call {4}{W}{U}
Sorcery
Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.)
Illustrated by Adam Paquette
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Beck // Call, DGM #123 |
Bird Token, TRVR #1 |
Prints | USD | EUR | TIX |
---|---|---|---|
The List | $0.44 | €0.60 | |
Dragon's Maze | $0.26 | €0.32 | 0.02 |
View all prints → |
Bedeck {B/R}{B/R}
Instant
Target creature gets +3/-3 until end of turn.
Bedazzle {4}{B}{R}
Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
Watermark: Rakdos
Illustrated by Randy Vargas
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Boom {1}{R}
Sorcery
Destroy target land you control and target land you don’t control.
Bust {5}{R}
Sorcery
Destroy all lands.
Illustrated by John Avon
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Bound {3}{B}{G}
Instant
Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
Determined {G}{U}
Instant
Other spells you control can’t be countered this turn.
Draw a card.
Illustrated by Jim Nelson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Breaking {U}{B}
Sorcery
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)
Entering {4}{B}{R}
Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Illustrated by Mathias Kollros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Carnival {B/R}
Instant
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent’s controller.
Carnage {2}{B}{R}
Sorcery
Carnage deals 3 damage to target opponent. That player discards two cards.
Watermark: Rakdos
Illustrated by Zoltan Boros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Catch {1}{U}{R}
Sorcery
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Release {4}{R}{W}
Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
Illustrated by Kev Walker
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Cease {1}{B/G}
Instant
Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.
Desist {4}{G/W}{G/W}
Sorcery
Destroy all artifacts and enchantments.
Illustrated by Dominik Mayer
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Claim {B}
Sorcery
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
Fame {1}{R}
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +2/+0 and gains haste until end of turn.
Illustrated by Jason Rainville
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Collision {1}{R/G}
Instant
Collision deals 6 damage to target creature with flying.
Colossus {R}{G}
Instant
Target creature gets +4/+2 and gains trample until end of turn.
Watermark: Gruul
Illustrated by Jason Rainville
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Commit {3}{U}
Instant
Put target spell or nonland permanent into its owner’s library second from the top.
Memory {4}{U}{U}
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
Illustrated by Ryan Alexander Lee
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Connive {2}{U/B}{U/B}
Sorcery
Gain control of target creature with power 2 or less.
Concoct {3}{U}{B}
Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield.
Illustrated by Dan Murayama Scott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Consecrate {1}{W/B}
Instant
Exile target card from a graveyard.
Draw a card.
Consume {2}{W}{B}
Sorcery
Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Watermark: Orzhov
Illustrated by Igor Kieryluk
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Consign {1}{U}
Instant
Return target nonland permanent to its owner’s hand.
Oblivion {4}{B}
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.
Illustrated by Sidharth Chaturvedi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Coward {1}{R}
Sorcery
Target creature can’t block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.
Killer {2}{R}{R}
Sorcery
Killer deals 3 damage to target creature and each other creature that shares a creature type with it.
Illustrated by Bartek Fedyczak
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal