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1 – 20 of 27 cards where the name includes “jace”

Jace, Arcane Strategist (War of the Spark #270)

Jace, Arcane Strategist {4}{U}{U}

Legendary Planeswalker — Jace

Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.

+1: Draw a card.

−7: Creatures you control can’t be blocked this turn.

Loyalty: 4

Illustrated by Kieran Yanner

Standard
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Jace, Architect of Thought (Commander Masters #851)

Jace, Architect of Thought {2}{U}{U}

Legendary Planeswalker — Jace

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player’s library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Loyalty: 4

Illustrated by Jaime Jones

Standard
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Jace Beleren (Commander Masters #850)

Jace Beleren {1}{U}{U}

Legendary Planeswalker — Jace

+2: Each player draws a card.

−1: Target player draws a card.

−10: Target player mills twenty cards.

Loyalty: 3

Illustrated by Aleksi Briclot

Standard
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Jace, Cunning Castaway (Ixalan #60)

Jace, Cunning Castaway {1}{U}{U}

Legendary Planeswalker — Jace

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

−2: Create a 2/2 blue Illusion creature token with “When this creature becomes the target of a spell, sacrifice it.”

−5: Create two tokens that are copies of Jace, Cunning Castaway, except they’re not legendary.

Loyalty: 3

Illustrated by Kieran Yanner

Standard
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Jace, Ingenious Mind-Mage (Ixalan #280)

Jace, Ingenious Mind-Mage {4}{U}{U}

Legendary Planeswalker — Jace

+1: Draw a card.

+1: Untap all creatures you control.

−9: Gain control of up to three target creatures.

Loyalty: 5

Illustrated by Clint Cearley

Standard
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Jace, Memory Adept (Magic 2014 #60)

Jace, Memory Adept {3}{U}{U}

Legendary Planeswalker — Jace

+1: Draw a card. Target player mills a card.

0: Target player mills ten cards.

−7: Any number of target players each draw twenty cards.

Loyalty: 4

Illustrated by D. Alexander Gregory

Standard
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Jace, Mirror Mage (Commander Masters #852)

Jace, Mirror Mage {1}{U}{U}

Legendary Planeswalker — Jace

Kicker {2}

When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that’s a copy of Jace, Mirror Mage, except it’s not legendary and its starting loyalty is 1.

+1: Scry 2.

0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card’s mana value from Jace, Mirror Mage.

Loyalty: 4

Illustrated by Tyler Jacobson

Standard
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Jace Reawakened (Outlaws of Thunder Junction #271)

Jace Reawakened {U}{U}

Legendary Planeswalker — Jace

You can’t cast this spell during your first, second, or third turns of the game.

+1: Draw a card, then discard a card.

+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.

−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.

Loyalty: 3

Illustrated by Cristi Balanescu

Standard
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Jace's Archivist (Commander 2015 #95)

Jace's Archivist {1}{U}{U}

Creature — Vedalken Wizard

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

“This is a sacred duty. Master Beleren’s trust has bought an eternity of my loyalty.”

2/2

Illustrated by James Ryman

Standard
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Jace's Defeat (Hour of Devastation #38)

Jace's Defeat {1}{U}

Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

“I had hoped for more from you, Jace. But I expected as much.”
—Nicol Bolas

Illustrated by Kieran Yanner

Standard
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Jace's Erasure (Magic 2012 #60)

Jace's Erasure {1}{U}

Enchantment

Whenever you draw a card, you may have target player mill a card.

“You should try to clear your mind of idle thoughts. And if you can’t, I will.”

Illustrated by Jason Chan

Standard
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Jace's Ingenuity (Magic 2015 #63)

Jace's Ingenuity {3}{U}{U}

Instant

Draw three cards.

“Brute force can sometimes kick down a locked door, but knowledge is a skeleton key.”

Illustrated by Igor Kieryluk

Standard
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Jace's Mindseeker (Duel Decks: Jace vs. Vraska #19)

Jace's Mindseeker {4}{U}{U}

Creature — Fish Illusion

Flying

When Jace’s Mindseeker enters the battlefield, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.

4/4

Illustrated by Greg Staples

Standard
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Jace's Phantasm (Iconic Masters #60)

Jace's Phantasm {U}

Creature — Illusion

Flying

Jace’s Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

In the abstract memories of the Iquati, Jace found interesting ideas to improve upon.

1/1

Illustrated by Johann Bodin

Standard
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Jace's Projection (War of the Spark #272)

Jace's Projection {2}{U}{U}

Creature — Wizard Illusion

Whenever you draw a card, put a +1/+1 counter on Jace’s Projection.

{3}{U}: Put a loyalty counter on target Jace planeswalker.

“Pardon me if I seem distracted. Part of me is reconnoitering the Tenth District.”

2/2

Illustrated by Darek Zabrocki

Standard
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Jace's Ruse (War of the Spark #273)

Jace's Ruse {3}{U}{U}

Sorcery

Return up to two target creatures to their owner’s hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.

“The Eternals can recognize faces. They just think I look like a blue minotaur.”

Illustrated by Clint Cearley

Standard
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Jace's Sanctum (Commander 2019 #88)

Jace's Sanctum {3}{U}

Enchantment

Instant and sorcery spells you cast cost {1} less to cast.

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

“For all our lofty talk of keeping watch, we had no idea what we were getting into.”
—Jace Beleren

Illustrated by Adam Paquette

Standard
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Jace's Scrutiny (Shadows over Innistrad #70)

Jace's Scrutiny {1}{U}

Instant

Target creature gets -4/-0 until end of turn.

Investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

“Just a collage of images: cryptoliths, the sea, a tangle of shipwrecks.”

Illustrated by Slawomir Maniak

Standard
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Jace's Sentinel (Ixalan #283)

Jace's Sentinel {1}{U}

Creature — Merfolk Warrior

As long as you control a Jace planeswalker, Jace’s Sentinel gets +1/+0 and can’t be blocked.

“We drove the Sun Empire out of the forest long ago, and we will not let them return.”

1/3

Illustrated by Alex Konstad

Standard
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Jace's Triumph (War of the Spark #55)

Jace's Triumph {2}{U}

Sorcery

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

His triumph was not in outsmarting Bolas’s plan, but in understanding why ultimate power is self-defeating.

Illustrated by Kieran Yanner

Standard
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