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1 – 20 of 207 cards where the text includes “at the beginning of combat”

Adherent of Hope (Core Set 2021 #321)

Adherent of Hope {1}{W}

Creature — Human Soldier

At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope.

“Basri has shown me the way forward, and I will follow.”

2/1

Illustrated by Dan Murayama Scott

Standard
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Admiral Brass, Unsinkable (The Lost Caverns of Ixalan Commander #1)

Admiral Brass, Unsinkable {2}{U}{B}{R}

Legendary Creature — Human Pirate

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.

At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

3/3

Illustrated by Jason Rainville

Standard
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A-Dreamshackle Geist (Innistrad: Crimson Vow #A-58)

A-Dreamshackle Geist {1}{U}{U}

Creature — Spirit

Flying

At the beginning of combat on your turn, choose up to one —

• Tap target creature.

• Target creature doesn’t untap during its controller’s next untap step.

3/2

Illustrated by Andreas Zafiratos

Standard
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Aethershield Artificer (Core Set 2019 #2)

Aethershield Artificer {3}{W}

Creature — Dwarf Artificer

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Most smiths shape metal, but some prefer more delicate materials.

3/3

Illustrated by Izzy

Standard
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Ajani's Comrade (Aether Revolt #187)

Ajani's Comrade {1}{G}

Creature — Elf Soldier

Trample

At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani’s Comrade.

“I will go where the lion-man leads.”

2/2

Illustrated by James Ryman

Standard
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Anointed Deacon (Ixalan #89)

Anointed Deacon {4}{B}

Creature — Vampire Cleric

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

Inspiration is red as rubies, flowing like honeyed wine.

3/3

Illustrated by Winona Nelson

Standard
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Arahbo, Roar of the World (Commander 2017 #35)

Arahbo, Roar of the World {3}{G}{W}

Legendary Creature — Cat Avatar

Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.

Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.

5/5

Illustrated by Jesper Ejsing

Standard
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Archpriest of Iona (Commander Legends: Battle for Baldur's Gate #686)

Archpriest of Iona {W}

Creature — Human Cleric

Archpriest of Iona’s power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.

*/2

Illustrated by Denman Rooke

Standard
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Arclight Phoenix (Ravnica Remastered #100)

Arclight Phoenix {3}{R}

Creature — Phoenix

Flying, haste

At the beginning of combat on your turn, if you’ve cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Some storms never blow over.

3/2

Illustrated by Slawomir Maniak

Standard
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Ardenn, Intrepid Archaeologist (Commander Legends #10)

Ardenn, Intrepid Archaeologist {2}{W}

Legendary Creature — Kor Scout

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.

Partner (You can have two commanders if both have partner.)

“With the right tools, even the sky is within reach.”

2/2

Illustrated by Jason Rainville

Standard
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Ashiok, Wicked Manipulator (Wilds of Eldraine #78)

Ashiok, Wicked Manipulator {3}{B}{B}

Legendary Planeswalker — Ashiok

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.

+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.

−2: Create two 1/1 black Nightmare creature tokens with “At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.”

−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Loyalty: 5

Illustrated by Raymond Swanland

Standard
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A-Sigil of Myrkul (Alchemy Horizons: Baldur's Gate #A-168)

A-Sigil of Myrkul {1}{B}

Enchantment

At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)

Illustrated by David Astruga

Standard
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Atraxa's Skitterfang (Phyrexia: All Will Be One #223)

Atraxa's Skitterfang {3}

Artifact Creature — Phyrexian Insect

Atraxa’s Skitterfang enters the battlefield with three oil counters on it.

At the beginning of combat on your turn, you may remove an oil counter from Atraxa’s Skitterfang. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn.

2/2

Illustrated by Billy Christian

Standard
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Aurelia, Exemplar of Justice (Ravnica Remastered #164)

Aurelia, Exemplar of Justice {2}{R}{W}

Legendary Creature — Angel

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it’s red, and gains vigilance if it’s white.

2/5

Watermark: Boros

Illustrated by Chris Rahn

Standard
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Avabruck Caretaker // Hollowhenge Huntmaster (Innistrad: Crimson Vow #187)
Avabruck Caretaker // Hollowhenge Huntmaster (Innistrad: Crimson Vow #187)

Avabruck Caretaker {4}{G}{G}

Creature — Human Werewolf

Hexproof

At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

4/4

Hollowhenge Huntmaster

Color Indicator: Green Creature — Werewolf

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6/6

Illustrated by Heonhwa Choe

Standard
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Ayara, Widow of the Realm // Ayara, Furnace Queen (March of the Machine #90)
Ayara, Widow of the Realm // Ayara, Furnace Queen (March of the Machine #90)

Ayara, Widow of the Realm {1}{B}{B}

Legendary Creature — Elf Noble

{T}, Sacrifice another creature or artifact: Ayara, Widow of the Realm deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent’s mana value.

{5}{R/P}: Transform Ayara. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)

3/3

Ayara, Furnace Queen

Color Indicator: Black and Red Legendary Creature — Phyrexian Elf Noble

At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.

Ayara cherished her new machine servitors just as much as she once did her many suitors: not at all.

4/4

Illustrated by Anna Podedworna

Standard
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Azra Oddsmaker (Battlebond #75)

Azra Oddsmaker {1}{B}{R}

Creature — Azra Warrior

At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.

“I never give odds on my own fights. Unless, of course, you want to bet against me …”

3/3

Illustrated by Josh Hass

Standard
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Basri Ket (Core Set 2021 #7)

Basri Ket {1}{W}{W}

Legendary Planeswalker — Basri

+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.

−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.

−6: You get an emblem with “At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control.”

Loyalty: 3

Illustrated by Kieran Yanner

Standard
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Battering Ram (Fifth Edition #353)

Battering Ram {2}

Artifact Creature — Construct

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s blocking.)

Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls.

1/1

Illustrated by Jeff A. Menges

Standard
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Battle Plan (Modern Horizons 2 #114)

Battle Plan {3}{R}

Enchantment

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Illustrated by Paul Scott Canavan

Standard
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