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1 – 20 of 21 cards where the text includes “enters the battlefield tapped unless you control a”

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Argoth, Sanctum of Nature (The Brothers' War #256a)
Meld - BRO Titania, Gaea Incarnate Bottom

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.

{T}: Add {G}.

{2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

Illustrated by Cristi Balanescu

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Barad-dûr (The Lord of the Rings: Tales of Middle-earth #253)

Barad-dûr

Legendary Land

Barad-dûr enters the battlefield tapped unless you control a legendary creature.

{T}: Add {B}.

{X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.

“Those who pass the gates of Barad-dûr do not return.”
—Gandalf

Illustrated by Sean Vo

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Castle Ardenvale (Murders at Karlov Manor Commander #253)

Castle Ardenvale

Land

Castle Ardenvale enters the battlefield tapped unless you control a Plains.

{T}: Add {W}.

{2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Without Ardenvale’s loyalty, the realm would greedily devour itself.

Illustrated by Volkan Baǵa

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Castle Embereth (Commander Legends: Battle for Baldur's Gate #883)

Castle Embereth

Land

Castle Embereth enters the battlefield tapped unless you control a Mountain.

{T}: Add {R}.

{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Without Embereth’s courage, the realm would falter and fall.

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Castle Garenbrig (Throne of Eldraine #240)

Castle Garenbrig

Land

Castle Garenbrig enters the battlefield tapped unless you control a Forest.

{T}: Add {G}.

{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Without Garenbrig’s strength, the realm would succumb to the wilds.

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Castle Locthwain (Commander Legends: Battle for Baldur's Gate #884)

Castle Locthwain

Land

Castle Locthwain enters the battlefield tapped unless you control a Swamp.

{T}: Add {B}.

{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Without Locthwain’s persistence, the realm would stagnate and die.

Illustrated by Titus Lunter

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Castle Vantress (Commander Legends: Battle for Baldur's Gate #885)

Castle Vantress

Land

Castle Vantress enters the battlefield tapped unless you control an Island.

{T}: Add {U}.

{2}{U}{U}, {T}: Scry 2.

Without Vantress’s knowledge, the realm would lose itself in darkness.

Illustrated by John Avon

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Clifftop Retreat (Outlaws of Thunder Junction Commander #278)

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

{T}: Add {R} or {W}.

The sunlight falls pristine on the temple at Epityr, softened by the remembered shadows of angelic saviors’ wings.

Illustrated by Christine Choi

Standard
Alchemy
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Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Pauper
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Penny
Dragonskull Summit (Outlaws of Thunder Junction Commander #289)

Dragonskull Summit

Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

{T}: Add {B} or {R}.

Illustrated by Jon Foster

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
Commander
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Penny
Drowned Catacomb (Outlaws of Thunder Junction Commander #290)

Drowned Catacomb

Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

{T}: Add {U} or {B}.

None can tell how many vessels are tangled up on the sea floor—or how much treasure remains unclaimed.

Illustrated by Jung Park

Standard
Alchemy
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Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Glacial Fortress (Ixalan #255)

Glacial Fortress

Land

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

{T}: Add {W} or {U}.

Ships blown north in their voyage across the Stormwreck Sea become trapped in the unmelting ice.

Illustrated by James Paick

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Hinterland Harbor (Outlaws of Thunder Junction Commander #300)

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

{T}: Add {G} or {U}.

In places where the sea meets the trees, it’s easy to forget the darkness that rules most of Innistrad.

Illustrated by Karl Kopinski

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Isolated Chapel (Outlaws of Thunder Junction Commander #301)

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

{T}: Add {W} or {B}.

Not every church is a place of faith.

Illustrated by Cliff Childs

Standard
Alchemy
Pioneer
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Modern
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Legacy
Brawl
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Timeless
Commander
Pauper
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Penny
Minas Tirith (The Lord of the Rings: Tales of Middle-earth #256)

Minas Tirith

Legendary Land

Minas Tirith enters the battlefield tapped unless you control a legendary creature.

{T}: Add {W}.

{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

“I would see the White Tree in flower again in the courts of the kings, and Minas Tirith in peace.”
—Faramir

Illustrated by Arthur Yuan

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Penny
Mines of Moria (The Lord of the Rings: Tales of Middle-earth #257)

Mines of Moria

Legendary Land

Mines of Moria enters the battlefield tapped unless you control a legendary creature.

{T}: Add {R}.

{3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

“Moria! Moria! Wonder of the Northern world!”
—Glóin

Illustrated by Arthur Yuan

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Rivendell (The Lord of the Rings: Tales of Middle-earth #259)

Rivendell

Legendary Land

Rivendell enters the battlefield tapped unless you control a legendary creature.

{T}: Add {U}.

{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

“Were I to go where my heart dwells, I would now be wandering in the fair valley of Rivendell.”
—Aragorn

Illustrated by Jonas De Ro

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Timeless
Commander
Pauper
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Penny
Rootbound Crag (Ixalan #256)

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

{T}: Add {R} or {G}.

Cliffs echo and branches quake at the roar of life.

Illustrated by Grzegorz Rutkowski

Standard
Alchemy
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Modern
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Brawl
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Sulfur Falls (Outlaws of Thunder Junction Commander #322)

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

{T}: Add {U} or {R}.

“We have inherited the mysteries of the Thran, but few of the answers.”
—Jhoira

Illustrated by Cliff Childs

Standard
Alchemy
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Modern
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Brawl
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Timeless
Commander
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Sunpetal Grove (Ixalan #257)

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

{T}: Add {G} or {W}.

To the Sun Empire, any place where daylight brightens the jungle floor is sacred ground.

Illustrated by Dimitar Marinski

Standard
Alchemy
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Modern
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Timeless
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Penny
The Shire (The Lord of the Rings: Tales of Middle-earth #260)

The Shire

Legendary Land

The Shire enters the battlefield tapped unless you control a legendary creature.

{T}: Add {G}.

{1}{G}, {T}, Tap an untapped creature you control: Create a Food token.

“You must start somewhere and have some roots, and the soil of the Shire is deep.”
—Merry

Illustrated by Jonas De Ro

Standard
Alchemy
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Modern
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Legacy
Brawl
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Timeless
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