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1 – 20 of 234 cards where the text includes “exile the top”

A-Ardent Dustspeaker (Strixhaven: School of Mages #A-92)

A-Ardent Dustspeaker {2}{R}

Creature — Minotaur Shaman

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

3/2

Illustrated by Mads Ahm

Standard
Alchemy
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Modern
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Abbot of Keral Keep (Double Masters 2022 #100)

Abbot of Keral Keep {1}{R}

Creature — Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

2/1

Illustrated by Deruchenko Alexander

Standard
Alchemy
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Modern
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Act on Impulse (Magic 2015 #126)

Act on Impulse {2}{R}

Sorcery

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

“You don’t want to know what happens after I put on the goggles.”

Illustrated by Brad Rigney

Standard
Alchemy
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Modern
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Aerial Caravan (Mercadian Masques #58)

Aerial Caravan {4}{U}{U}

Creature — Human Soldier

Flying

{1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

Successful delivery is not guaranteed.

4/3

Illustrated by DiTerlizzi

Standard
Alchemy
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Modern
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Aesthetic Consultation (Unhinged #48)

Aesthetic Consultation {B}

Instant

Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.

Illustrated by David “Help Me” Martin

Standard
Alchemy
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Modern
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Agent of Raffine (Alchemy: New Capenna #4)

Agent of Raffine {U}

Creature — Human Rogue

{2}, {T}: Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains “You may spend mana as though it were mana of any color to cast this spell.” Then they exile the top card of their library face down.

1/2

Illustrated by Caroline Gariba

Standard
Alchemy
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Modern
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Alms (Weatherlight #3)

Alms {W}

Enchantment

{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.

“Helping people is mostly a matter of teaching them to help themselves.”
—Sisay, journal

Illustrated by Rogério Vilela

Standard
Alchemy
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Modern
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Aminatou's Augury (Commander Masters #73)

Aminatou's Augury {6}{U}{U}

Sorcery

Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.

Illustrated by Seb McKinnon

Standard
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Modern
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A-Nashi, Moon Sage's Scion (Kamigawa: Neon Dynasty #A-114)

A-Nashi, Moon Sage's Scion {1}{B}{B}

Legendary Creature — Rat Ninja

Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Nashi, Moon Sage’s Scion deals combat damage to a player, exile the top card of each player’s library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

3/2

Illustrated by Valera Lutfullina

Standard
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Modern
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Annie Flash, the Veteran (Outlaws of Thunder Junction #190)

Annie Flash, the Veteran {3}{R}{G}{W}

Legendary Creature — Human Rogue

Flash

When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.

Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.

4/5

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Anzrag's Rampage (Murders at Karlov Manor #111)

Anzrag's Rampage {3}{R}{R}

Sorcery

Destroy all artifacts you don’t control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

DailyMTG Story Spotlight

Illustrated by Lucas Graciano

Standard
Alchemy
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Modern
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Brawl
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Apex of Power (Forgotten Realms Commander #114)

Apex of Power {7}{R}{R}{R}

Sorcery

Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.

If this spell was cast from your hand, add ten mana of any one color.

“As I desire, so it shall be.”
—Nicol Bolas

Illustrated by Svetlin Velinov

Standard
Alchemy
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Modern
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Brawl
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Arc-Slogger (Mirrodin #85)

Arc-Slogger {3}{R}{R}

Creature — Beast

{R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to any target.

A shuffling sound and the smell of ozone follow the slogger as surely as its electric tail.

4/5

Illustrated by Jeff Easley

Standard
Alchemy
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Modern
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Timeless
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Ardent Dustspeaker (Strixhaven: School of Mages #92)

Ardent Dustspeaker {4}{R}

Creature — Minotaur Shaman

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

“The Founder Dragons weren’t even hatched when this scroll was written!”

3/4

Illustrated by Mads Ahm

Standard
Alchemy
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Modern
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Armory Paladin (Fallout #93)

Armory Paladin {1}{R}{W}

Creature — Human Knight

Trample

Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.

“Ad victoriam!”

3/3

Illustrated by Javier Charro

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Ashiok, Nightmare Weaver (Theros #188)

Ashiok, Nightmare Weaver {1}{U}{B}

Legendary Planeswalker — Ashiok

+2: Exile the top three cards of target opponent’s library.

−X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

−10: Exile all cards from all opponents’ hands and graveyards.

Loyalty: 3

Illustrated by Karla Ortiz

Standard
Alchemy
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Modern
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Brawl
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Asmodeus the Archfiend (Adventures in the Forgotten Realms #88)

Asmodeus the Archfiend {4}{B}{B}

Legendary Creature — Devil God

Binding Contract — If you would draw a card, exile the top card of your library face down instead.

{B}{B}{B}: Draw seven cards.

{B}: Return all cards exiled with Asmodeus the Archfiend to their owner’s hand and you lose that much life.

6/6

Illustrated by Aleksi Briclot

Standard
Alchemy
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Modern
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Atsushi, the Blazing Sky (Kamigawa: Neon Dynasty #134)

Atsushi, the Blazing Sky {2}{R}{R}

Legendary Creature — Dragon Spirit

Flying, trample

When Atsushi, the Blazing Sky dies, choose one —

• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

• Create three Treasure tokens.

4/4

Illustrated by Victor Adame Minguez

Standard
Alchemy
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Modern
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A-Visions of Phyrexia (The Brothers' War #A-156)

A-Visions of Phyrexia {2}{R}{R}

Enchantment

At the beginning of your upkeep, exile the top two cards of your library. Until your next end step, you may play one of those cards.

At the beginning of your end step, if you didn’t play a card from exile this turn, create a tapped Powerstone token. (It’s an artifact with “{T}: Add {C}. This mana can’t be spent to cast a nonartifact spell.”)

Illustrated by Dominik Mayer

Standard
Alchemy
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Modern
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Bard Class (Adventures in the Forgotten Realms #217)

Bard Class {R}{G}

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.

{R}{G}: Level 2

Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay.

{3}{R}{G}: Level 3

Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.

Illustrated by Andrew Mar

Standard
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Modern
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