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1 – 20 of 191 cards where the text includes “{x}” and the text doesn’t contain “kicker” and the text doesn’t contain “suspend” and the text doesn’t contain “sacrifice” and (the card types include “artifact” or the card types include “creature” or the card types include “ench…

Agatha of the Vile Cauldron (Wilds of Eldraine #199)

Agatha of the Vile Cauldron {R}{G}

Legendary Creature — Human Warlock

Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron’s power. This effect can’t reduce the mana in that cost to less than one mana.

{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

1/1

Illustrated by Jason A. Engle

Standard
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Aladdin's Lamp (Fourth Edition #291)

Aladdin's Lamp {10}

Artifact

{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can’t be 0.

Illustrated by Mark Tedin

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Alexi, Zephyr Mage (Prophecy #28)

Alexi, Zephyr Mage {3}{U}{U}

Legendary Creature — Human Spellshaper

{X}{U}, {T}, Discard two cards: Return X target creatures to their owners’ hands.

The Keldons didn’t know her name, but they still cursed her in battle.

3/3

Illustrated by Mark Zug

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A-Maelstrom Muse (Strixhaven: School of Mages #A-202)

A-Maelstrom Muse {U}{U/R}{R}

Creature — Djinn Wizard

Flying

Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse’s power as this ability resolves.

2/4

Watermark: Prismari

Illustrated by Michele Parisi

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Anthroplasm (Urza's Legacy #25)

Anthroplasm {2}{U}{U}

Creature — Shapeshifter

Anthroplasm enters the battlefield with two +1/+1 counters on it.

{X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.

I never metamorphosis I didn’t like.

0/0

Illustrated by Ron Spencer

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Arashi, the Sky Asunder (Commander 2021 #185)

Arashi, the Sky Asunder {3}{G}{G}

Legendary Creature — Spirit

{X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying.

Channel{X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying.

5/5

Illustrated by Kev Walker

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Arcum's Whistle (Ice Age #311)

Arcum's Whistle {3}

Artifact

{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don’t pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn’t attack this turn. Activate only before attackers are declared.

Illustrated by Quinton Hoover

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Atalya, Samite Master (Invasion #4)

Atalya, Samite Master {3}{W}{W}

Legendary Creature — Human Cleric

{X}, {T}: Choose one —

• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.

• You gain X life. Spend only white mana on X.

“Healing is a gift the divine ones have shared with us. It is a sacred trust.”

2/3

Illustrated by Rebecca Guay

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Aurelia's Vindicator (Murders at Karlov Manor #4)

Aurelia's Vindicator {2}{W}{W}

Creature — Angel

Flying, lifelink, ward {2}

Disguise {X}{3}{W}

When Aurelia’s Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.

When Aurelia’s Vindicator leaves the battlefield, return the exiled cards to their owners’ hands.

4/2

Illustrated by Victor Adame Minguez

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Azor, the Lawbringer (Rivals of Ixalan #154)

Azor, the Lawbringer {2}{W}{W}{U}{U}

Legendary Creature — Sphinx

Flying

When Azor, the Lawbringer enters the battlefield, each opponent can’t cast instant or sorcery spells during that player’s next turn.

Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.

6/6

Illustrated by Ryan Pancoast

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Ballista Squad (Tenth Edition #8)

Ballista Squad {3}{W}

Creature — Human Rebel

{X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.

The perfect antidote for a tightly packed formation.

2/2

Illustrated by Matthew D. Wilson

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Bane of the Living (Commander 2019 #104)

Bane of the Living {2}{B}{B}

Creature — Insect

Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.

4/3

Illustrated by Filip Burburan

Standard
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Banshee (Masters Edition III #59)

Banshee {2}{B}{B}

Creature — Spirit

{X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.

0/1

Illustrated by Jesper Myrfors

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Bargaining Table (Mercadian Masques #288)

Bargaining Table {5}

Artifact

{X}, {T}: Draw a card. X is the number of cards in an opponent’s hand.

Although it looks like a game, business around the table is deadly serious.

Illustrated by Scott M. Fischer

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Baru, Wurmspeaker (Dominaria United Commander #26)

Baru, Wurmspeaker {2}{G}{G}

Legendary Creature — Human Druid

Wurms you control get +2/+2 and have trample.

{7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control.

3/3

Illustrated by Andrew Mar

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Belbe's Armor (Nemesis #126)

Belbe's Armor {3}

Artifact

{X}, {T}: Target creature gets -X/+X until end of turn.

It protects her from the ravages of Phyrexia and the savages of Rath.

Illustrated by D. Alexander Gregory

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Belt of Giant Strength (Forgotten Realms Commander #38)

Belt of Giant Strength {1}{G}

Artifact — Equipment

Equipped creature has base power and toughness 10/10.

Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.

Illustrated by Viko Menezes

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Blaster, Combat DJ // Blaster, Morale Booster (Transformers #8)
Blaster, Combat DJ // Blaster, Morale Booster (Transformers #8)

Blaster, Combat DJ {3}{R}{G}

Legendary Artifact Creature — Robot

More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.)

Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)

Whenever you put one or more +1/+1 counters on Blaster, convert it.

3/3

Blaster, Morale Booster

Color Indicator: Red and Green Legendary Artifact

Modular 3

{X}, {T}: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.

Illustrated by Volta Creation

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Bludgeon Brawl (New Phyrexia #80)

Bludgeon Brawl {2}{R}

Enchantment

Each noncreature, non-Equipment artifact is an Equipment with equip {X} and “Equipped creature gets +X/+0,” where X is that artifact’s mana value.

Watermark: Mirran

Illustrated by Kev Walker

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Bronzebeak Foragers (The Lost Caverns of Ixalan Commander #69)

Bronzebeak Foragers {3}{W}

Creature — Dinosaur

When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.

{X}{W}: Put target card with mana value X exiled with Bronzebeak Foragers into its owner’s graveyard. You gain X life.

3/4

Illustrated by Brian Valeza

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