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1 – 20 of 38 cards where the text includes “vigilance” and the colors is U

A-Geology Enthusiast (The Brothers' War #A-289)

A-Geology Enthusiast {2}{U}{U}

Creature — Human Artificer

Vigilance

At the beginning of your end step, create a tapped Powerstone token. (It’s an artifact with “{T}: Add {C}. This mana can’t be spent to cast a nonartifact spell.”)

{5}: Draw a card and put a +1/+1 counter on Geology Enthusiast.

3/4

Illustrated by Fajareka Setiawan

Standard
Alchemy
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Modern
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Auramancer's Guise (Planar Chaos #34)

Auramancer's Guise {2}{U}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

“Consider not what the mask hides, but what it can reveal.”

Illustrated by Greg Staples

Standard
Alchemy
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Modern
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Bay Falcon (Mirage #54)

Bay Falcon {1}{U}

Creature — Bird

Flying, vigilance

“Wear the falcon’s feathers in your hair—
be fast as the falcon, bright as the Sun.”
—"Rise on Wings,“ Zhalfirin song

1/1

Illustrated by Una Fricker

Standard
Alchemy
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Modern
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Cloudheath Drake (Shards of Alara #35)

Cloudheath Drake {4}{U}

Artifact Creature — Drake

Flying

{1}{W}: Cloudheath Drake gains vigilance until end of turn.

A permanent storm rages over the plain of Cloudheath, and drakes ride its currents—two reminders that some elements of Esper will not be controlled.

3/3

Illustrated by Izzy

Standard
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Court Hussar (Masters 25 #51)

Court Hussar {2}{U}

Creature — Vedalken Knight

Vigilance

When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.

When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.

1/3

Watermark: Set Symbol

Illustrated by Ron Spears

Standard
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Modern
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Duelist of the Mind (Outlaws of Thunder Junction #45)

Duelist of the Mind {1}{U}

Creature — Human Advisor

Flying, vigilance

Duelist of the Mind’s power is equal to the number of cards you’ve drawn this turn.

Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Nathan Steuer, World Champion XXVIII

*/3

Illustrated by Darren Tan

Standard
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Furtive Analyst (March of the Machine #59)

Furtive Analyst {2}{U}

Creature — Human Wizard

Vigilance

{2}, {T}: Draw a card, then discard a card.

Where had she first seen that symbol? She usually took such detailed notes, but her memory of it was like a fading nightmare.

1/4

Illustrated by Marcela Bolívar

Standard
Alchemy
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Modern
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Haunting Figment (Dominaria United #53)

Haunting Figment {1}{U}

Creature — Illusion

Vigilance

Haunting Figment can’t be blocked as long as you’ve cast an instant or sorcery spell this turn.

Some bad dreams stay with you forever.

2/1

Illustrated by Chris Cold

Standard
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Hermitic Nautilus (The Lost Caverns of Ixalan #58)

Hermitic Nautilus {1}{U}

Artifact Creature — Nautilus

Vigilance

{1}{U}: Hermitic Nautilus gets +3/-3 until end of turn.

It devoured the shell’s original owner long ago, but it’s just about ready to start looking for a new home—and a meal to go with it.

1/4

Illustrated by Logan Feliciano

Standard
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Modern
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Icewrought Sentry (Wilds of Eldraine #55)

Icewrought Sentry {2}{U}

Creature — Elemental Soldier

Vigilance

Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls.

Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.

2/3

Illustrated by Brian Valeza

Standard
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Modern
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Jaded Analyst (Murders at Karlov Manor #62)

Jaded Analyst {1}{U}

Creature — Human Detective

Defender

Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.

“Oh, good, another case with too many victims and not enough clues.”

3/2

Illustrated by Borja Pindado

Standard
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Modern
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Jodah's Avenger (Time Spiral Remastered #72)

Jodah's Avenger {5}{U}

Creature — Shapeshifter

{0}: Until end of turn, Jodah’s Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)

4/4

Illustrated by Pete Venters

Standard
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Living Conundrum (Murders at Karlov Manor #63)

Living Conundrum {4}{U}

Creature — Elemental

Hexproof

If you would draw a card while your library has no cards in it, skip that draw instead.

As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance.

2/5

Illustrated by Yeong-Hao Han

Standard
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Modern
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Malcator's Watcher (Phyrexia: All Will Be One #58)

Malcator's Watcher {1}{U}

Artifact Creature — Phyrexian Drone

Flying, vigilance

When Malcator’s Watcher dies, draw a card.

Each of the Gitaxian sectives watches the others, looking for any hint of imperfection.

1/1

Illustrated by Jason A. Engle

Standard
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Modern
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Marauding Sphinx (Outlaws of Thunder Junction #56)

Marauding Sphinx {3}{U}{U}

Creature — Sphinx Rogue

Flying, vigilance, ward {2}

Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

She poses a riddle to each mark, allowing them a chance to keep their goods. Thus far, none have succeeded.

3/5

Illustrated by Mila Pesic

Standard
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Meldweb Strider (Phyrexia: All Will Be One #60)

Meldweb Strider {4}{U}

Artifact — Vehicle

Vigilance

Meldweb Strider enters the battlefield with an oil counter on it.

Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

5/5

Illustrated by Julian Kok Joon Wen

Standard
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Modern
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Mirelurk Queen (Fallout #33)

Mirelurk Queen {4}{U}

Creature — Crab Mutant

Vigilance

When Mirelurk Queen enters the battlefield, target player gets two rad counters.

Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.

4/4

Illustrated by Nicholas Gregory

Standard
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Oaken Siren (The Lost Caverns of Ixalan #66)

Oaken Siren {1}{U}

Artifact Creature — Siren Pirate

Flying, vigilance

{T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.

The ship’s carpenter adorned the figurehead with a small cosmium gem, never expecting the figurehead to take flight.

1/2

Illustrated by Lars Grant-West

Standard
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Ocular Halo (Dissension #28)

Ocular Halo {3}{U}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: Draw a card.”

{W}: Enchanted creature gains vigilance until end of turn.

While the soldier dreams, the eyes stand watch.

Watermark: Azorius

Illustrated by Ralph Horsley

Standard
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Picklock Prankster // Free the Fae (Wilds of Eldraine #64)

Picklock Prankster {1}{U}

Creature — Faerie Rogue

Flying, vigilance

You can’t cage mischief.

1/3

Free the Fae {1}{U}

Instant — Adventure

Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.

Illustrated by Iris Compiet

Standard
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