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1 – 20 of 316 cards where the text includes “cycling”

Scion of Darkness (Double Masters 2022 #86)

Scion of Darkness {5}{B}{B}{B}

Creature — Avatar

Trample

Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player’s graveyard onto the battlefield under your control.

Cycling {3} ({3}, Discard this card: Draw a card.)

6/6

Illustrated by Mark Zug

Standard
Alchemy
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Modern
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Unearth (Double Masters 2022 #96)

Unearth {B}

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling {2} ({2}, Discard this card: Draw a card.)

No matter how deep you bury it, some evil refuses to stay dead.

Illustrated by Jehan Choo

Standard
Alchemy
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Modern
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Fiery Fall (Double Masters 2022 #109)

Fiery Fall {5}{R}

Instant

Fiery Fall deals 5 damage to target creature.

Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Jund feasts on the unprepared.

Illustrated by Daarken

Standard
Alchemy
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Modern
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Glassdust Hulk (Double Masters #199)

Glassdust Hulk {3}{W}{U}

Artifact Creature — Golem

Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can’t be blocked this turn.

Cycling {W/U} ({W/U}, Discard this card: Draw a card.)

3/4

Illustrated by Franz Vohwinkel

Standard
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Modern
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Noble Templar (Masters 25 #25)

Noble Templar {5}{W}

Creature — Human Cleric Soldier

Vigilance

Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

3/6

Watermark: Set Symbol

Illustrated by Alex Horley-Orlandelli

Standard
Alchemy
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Modern
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Shoreline Ranger (Masters 25 #72)

Shoreline Ranger {5}{U}

Creature — Bird Soldier Ranger

Flying

Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

3/4

Watermark: Set Symbol

Illustrated by Magali Villeneuve

Standard
Alchemy
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Modern
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Dirge of Dread (Masters 25 #86)

Dirge of Dread {2}{B}

Sorcery

All creatures gain fear until end of turn. (They can’t be blocked except by artifact creatures and/or black creatures.)

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.

Watermark: Set Symbol

Illustrated by Seb McKinnon

Standard
Alchemy
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Modern
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Horror of the Broken Lands (Masters 25 #93)

Horror of the Broken Lands {4}{B}

Creature — Horror

Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.

Cycling {B} ({B}, Discard this card: Draw a card.)

It feeds on dry bones in the sand and desperate pleas in the wind.

4/4

Watermark: Set Symbol

Illustrated by Daarken

Standard
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Chartooth Cougar (Masters 25 #125)

Chartooth Cougar {5}{R}

Creature — Cat Beast

{R}: Chartooth Cougar gets +1/+0 until end of turn.

Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

4/4

Watermark: Set Symbol

Illustrated by Chase Stone

Standard
Alchemy
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Modern
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Eternal Dragon (Forgotten Realms Commander #66)

Eternal Dragon {5}{W}{W}

Creature — Dragon Spirit

Flying

{3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.

Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/5

Illustrated by Justin Sweet

Standard
Alchemy
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Modern
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Curator of Mysteries (Forgotten Realms Commander #81)

Curator of Mysteries {2}{U}{U}

Creature — Sphinx

Flying

Whenever you cycle or discard another card, scry 1.

Cycling {U} ({U}, Discard this card: Draw a card.)

To consult a sphinx is a test in patience. Perhaps that’s the point.

4/4

Illustrated by Christine Choi

Standard
Alchemy
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Modern
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Decree of Savagery (Forgotten Realms Commander #156)

Decree of Savagery {7}{G}{G}

Instant

Put four +1/+1 counters on each creature you control.

Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.)

When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.

Illustrated by Alex Horley-Orlandelli

Standard
Alchemy
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Modern
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Djeru's Resolve (Amonkhet #11)

Djeru's Resolve {W}

Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

“When I wish to be strong, I train. When I wish to be wise, I study. When I wish to rest, I start again.”

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Forsake the Worldly (Amonkhet #13)

Forsake the Worldly {2}{W}

Instant

Exile target artifact or enchantment.

Cycling {2} ({2}, Discard this card: Draw a card.)

“Why cling to these trappings? They are but tools and affectations. True wealth can be possessed only in the afterlife.”

Illustrated by Steve Argyle

Standard
Alchemy
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Modern
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Oketra's Attendant (Amonkhet #22)

Oketra's Attendant {3}{W}{W}

Creature — Bird Soldier

Flying

Cycling {2} ({2}, Discard this card: Draw a card.)

Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)

3/3

Illustrated by Lake Hurwitz

Standard
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Modern
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Winged Shepherd (Amonkhet #39)

Winged Shepherd {5}{W}

Creature — Angel

Flying, vigilance

Cycling {W} ({W}, Discard this card: Draw a card.)

“When the Hour of Promise arrives, the God-Pharaoh will tear down the Hekma, for its protection will be needed no longer.”
The Accounting of Hours

3/3

Illustrated by Chris Rahn

Standard
Alchemy
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Modern
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Censor (Amonkhet #46)

Censor {1}{U}

Instant

Counter target spell unless its controller pays {1}.

Cycling {U} ({U}, Discard this card: Draw a card.)

“Why so many questions?”
—Temmet, vizier of Naktamun

Illustrated by John Stanko

Standard
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Modern
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Compelling Argument (Amonkhet #47)

Compelling Argument {1}{U}

Sorcery

Target player mills five cards.

Cycling {U} ({U}, Discard this card: Draw a card.)

“How can there be doubt in the presence of such blessings?”
—Ukhat, vizier of initiation

Illustrated by Lucas Graciano

Standard
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Modern
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Floodwaters (Amonkhet #53)

Floodwaters {4}{U}{U}

Sorcery

Return up to two target creatures to their owners’ hands.

Cycling {2} ({2}, Discard this card: Draw a card.)

“It usually appears placid, but don’t be fooled. The Luxa River is a snake, and it can swallow you whole.”
—Neponem, vizier of Kefnet

Illustrated by Jung Park

Standard
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Lay Claim (Amonkhet #61)

Lay Claim {5}{U}{U}

Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Cycling {2} ({2}, Discard this card: Draw a card.)

Initiates need worry only about the trials. Everything else is in the hands of the gods.

Illustrated by Chris Rallis

Standard
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Modern
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