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1 – 20 of 137 cards where the text includes “fight”

Ace, Fearless Rebel (Doctor Who #98)

Ace, Fearless Rebel {3}{G}

Legendary Creature — Human Rebel

Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.

Doctor’s companion (You can have two commanders if the other is the Doctor.)

“Wicked!”

2/2

Illustrated by Colin Boyer

Standard
Alchemy
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Timeless
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Penny
Affectionate Indrik (Ravnica: Clue Edition #155)

Affectionate Indrik {5}{G}

Creature — Beast

When Affectionate Indrik enters the battlefield, you may have it fight target creature you don’t control. (Each deals damage equal to its power to the other.)

The problem isn’t the indrik’s enthusiasm, it’s Ravnica’s lack of guardrails.

4/4

Illustrated by Steve Prescott

Standard
Alchemy
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Agatha's Champion (Wilds of Eldraine #160)

Agatha's Champion {4}{G}

Creature — Human Knight

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Trample

When Agatha’s Champion enters the battlefield, if it was bargained, it fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.)

4/4

Illustrated by Jason A. Engle

Standard
Alchemy
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Alexander Clamilton (Unsanctioned #16)

Alexander Clamilton {2}{U}

Legendary Creature — Clamfolk Advisor Rebel

Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)

{1}{R}, {T}: Choose target creature you don’t control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.

0/4

Illustrated by Dmitry Burmak

Standard
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Ancient Animus (Commander Legends #215)

Ancient Animus {1}{G}

Instant

Put a +1/+1 counter on target creature you control if it’s legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Multani’s mind grasped for consciousness as rage itself rebuilt his body.

Illustrated by Titus Lunter

Standard
Alchemy
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Apex Altisaur (The Lost Caverns of Ixalan Commander #232)

Apex Altisaur {7}{G}{G}

Creature — Dinosaur

When Apex Altisaur enters the battlefield, it fights up to one target creature you don’t control.

Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don’t control.

It brings belligerence to new heights.

10/10

Illustrated by Simon Dominic

Standard
Alchemy
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Arena (Time Spiral Timeshifted #117)

Arena

Land

{3}, {T}: Tap target creature you control and target creature of an opponent’s choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Illustrated by Rob Alexander

Standard
Alchemy
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Arni Slays the Troll (Kaldheim #201)

Arni Slays the Troll {R}{G}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Target creature you control fights up to one target creature you don’t control.

II — Add {R}. Put two +1/+1 counters on up to one target creature you control.

III — You gain life equal to the greatest power among creatures you control.

Illustrated by Simon Dominic

Standard
Alchemy
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Atzocan Archer (Ixalan #176)

Atzocan Archer {2}{G}

Creature — Human Archer

Reach

When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

His arrows are fletched with feathers from the greatest of the winged dinosaurs.

1/4

Illustrated by Naomi Baker

Standard
Alchemy
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A-You Come to a River (Alchemy Horizons: Baldur's Gate #A-136)

A-You Come to a River {2}{U}

Sorcery

Choose one —

Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library.

Find a Crossing — Target creature gets +1/+0 until end of turn and can’t be blocked this turn.

Illustrated by Viko Menezes

Standard
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Ayula, Queen Among Bears (Modern Horizons #155)

Ayula, Queen Among Bears {1}{G}

Legendary Creature — Bear

Whenever another Bear enters the battlefield under your control, choose one —

• Put two +1/+1 counters on target Bear.

• Target Bear you control fights target creature you don’t control.

Born from the oldest red cedar, nursed on the sap of the tallest spruce, coronated under the mightiest pine.

2/2

Illustrated by Jesper Ejsing

Standard
Alchemy
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Back for More (Ikoria: Lair of Behemoths #177)

Back for More {4}{B}{G}

Instant

Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.)

“How can you be sure you pierced its heart? Do you even know where its heart is?”
—Trundan, Indatha poacher

Illustrated by Daarken

Standard
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Barroom Brawl (Commander Legends: Battle for Baldur's Gate #217)

Barroom Brawl {1}{G}

Sorcery

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.

“I’ll see your three dragons and raise you two fists!”

Illustrated by Craig J Spearing

Standard
Alchemy
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Bee-Bee Gun (Unstable #171)
Contraption

Bee-Bee Gun

Artifact — Contraption

Whenever you crank Bee-Bee Gun, until end of turn, target creature gains “{2}: This creature fights another target creature.”

Watermark: Crossbreed Labs

Illustrated by Chuck Lukacs

Not Legal This version of this card has a non-standard Magic back. It is not legal for constructed play.

Blizzard Brawl (Kaldheim #162)

Blizzard Brawl {G}

Snow Sorcery

Choose target creature you control and target creature you don’t control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Illustrated by Manuel Castañón

Standard
Alchemy
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Blood Feud (Battlebond #168)

Blood Feud {4}{R}{R}

Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Succession is a matter of blood, and by blood it is often decided.

Illustrated by Winona Nelson

Standard
Alchemy
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Bloodrage Alpha (Alchemy: Innistrad #36)

Bloodrage Alpha {3}{R}

Creature — Wolf

When Bloodrage Alpha enters the battlefield, choose one —

• Another target Wolf or Werewolf you control fights target creature you don’t control.

• When you cast your next Wolf or Werewolf spell, it gains “When this creature enters the battlefield, it fights up to one target creature you don’t control.”

4/4

Illustrated by Brian Valeza

Standard
Alchemy
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Boxing Ring (New Capenna Commander #91)

Boxing Ring {1}{G}

Artifact

Whenever a creature enters the battlefield under your control, it fights up to one target creature you don’t control with the same mana value.

{T}: Create a Treasure token. Activate only if you control a creature that fought this turn.

Illustrated by James Paick

Standard
Alchemy
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Brash Taunter (Murders at Karlov Manor Commander #148)

Brash Taunter {4}{R}

Creature — Goblin

Indestructible

Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.

{2}{R}, {T}: Brash Taunter fights another target creature.

“Why don’t you come a little closer and say that again, you spineless spit-licker!”

1/1

Illustrated by Edgar Sánchez Hidalgo

Standard
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Bushwhack (The Brothers' War #174)

Bushwhack {G}

Sorcery

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)

Illustrated by Artur Nakhodkin

Standard
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Modern
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